Jurassic World Evolution 2: Dominion Malta Expansion is a strategy and simulation title that places players in charge of dinosaur facilities on Mediterranean islands. The content expands the base park management experience with a focused narrative set before the events of Jurassic World Dominion, new prehistoric creatures, and systems for acquiring species through trade.
Gameplay
Players establish and operate multiple parks across three locations while handling dinosaur care, facility construction, and resource management. A central system involves trading on a dinosaur exchange to obtain species, eggs, and genome data. Actions taken with two organizations, the Underground and the Authorities, build trust levels that unlock upgrades such as hatchery improvements and access to additional sites.
Construction centers on Malta-inspired structures including an Acquisition Centre, viewing gallery, and hotel. New vehicle styles accommodate ranger, MVU, and capture teams, while decorations allow customization of park aesthetics. One location features a natural lagoon that influences layout options. All new buildings carry over to other play options for broader use.
Four new dinosaur species appear with designs drawn directly from their film appearances. Atrociraptor arrives with four squad skins and a bulkier frame than standard raptors. Lystrosaurus functions as a squat herbivore equipped with tusks and a horned beak. Oviraptor presents a smaller, crested predator with feathering and an omnivorous diet. Moros Intrepidus serves as a compact carnivore noted for speed despite its size relative to larger tyrannosauroids. Additional variants update Iguanodon, Dimorphodon, and Allosaurus, while a scarred Carnotaurus skin provides a distinct visual option.
Game Modes
The expansion centers on a dedicated campaign that follows the founding of a new enterprise in Malta. Players collaborate with returning characters including Cabot Finch, Kayla Watts, Soyona Santos, Barry Sembène, and Lewis Dodgson to develop parks and navigate organizational relationships. Story progression ties directly to trust-building actions and facility milestones across the three islands.
Buildings and species from the expansion integrate into sandbox environments, allowing free-form park building without campaign constraints. This extends the core simulation loop to include the new Mediterranean assets and dinosaur roster in open-ended sessions.
New Locations and Buildings
Three fresh islands provide varied terrain for park development, with one incorporating a lagoon feature that supports unique enclosure designs. Malta-themed structures emphasize film-inspired architecture and functional roles such as acquisition and guest viewing. These elements expand placement variety and visual differentiation from prior content.
Is It Worth Playing?
The expansion delivers a self-contained campaign alongside mechanical additions that enhance dinosaur acquisition and organizational interaction. Reviews describe it as a worthwhile addition for those already engaged with park management systems, citing the dinosaur exchange and new species as standout elements. It suits players who enjoy methodical building, resource trading, and narrative-driven progression within a dinosaur simulation framework. Availability on PC allows direct access for existing owners of the base title seeking these specific Mediterranean and Dominion-tied features.