There are two tiers of VRS support. With Tier 1, developers can specify a different shading rate for each draw call. Tier 2 adds more flexibility and control by allowing different shading rates within each draw call.
This 3DMark feature test helps you compare differences in performance and image quality when using Tier 1 or Tier 2 Variable Rate Shading. There is also an interactive mode for experimenting with different VRS settings and exporting frames for comparison.
- Compare performance and image quality with Variable Rate Shading.
- Separate tests for Tier 1 and Tier 2.
- DirectX 12 API implementation for impartial results.
- Interactive mode for experimenting with VRS settings.