Mesh shaders introduce a new approach to geometry processing that simplifies the graphics pipeline while also giving game developers more flexibility and control.
The 3DMark Mesh Shader feature test shows you how game engines can improve performance by using the mesh shader pipeline to efficiently cull geometry that is not visible to the camera. There is also an interactive mode that lets you experiment with different settings and visualization tools.
- See how mesh shaders can improve frame rate performance.
- DirectX 12 Ultimate API implementation for impartial results.
- Try different settings and visualizations in interactive mode.