Megamagic: Wizards of the Neon Age is an action RPG with real-time strategy elements that blends magic and technology in a retro-inspired setting. Players take on the role of a wizard navigating a world where these forces clash, using a growing arsenal of spells and summoned allies to progress through varied environments.
Gameplay
The core loop centers on exploration across an open world filled with monster-infested wastelands, neon-lit cities, and underground dungeons. Combat mixes real-time strategy with RPG progression, allowing control over multiple units while casting spells from five distinct magical alignments. These alignments are Neonmancy, Vegemancy, Sanctumancy, Fulgomancy, and Necromancy, each offering unique approaches to offense, defense, and utility.
Players research and craft a total of 20 spells alongside 16 grims, the summoned creatures drawn from defeated foes. Each grim and spell carries its own passive and active abilities, encouraging experimentation to build a personal playstyle. The grimoire system tracks discoveries and supports ongoing development as more options unlock through combat and exploration. Nine challenging bosses punctuate the journey, testing mastery of these systems in larger encounters.
Game Modes
Single-player content focuses on story progression and world traversal, where the wizard uncovers hidden secrets while building an army of grims. Local co-op supports up to four players, with companions taking direct control of individual grims during battles to coordinate tactics in real time. This mode emphasizes teamwork in managing the combined forces without altering the fundamental combat rules.
World and Atmosphere
The setting draws heavily from 1980s pop culture through its visual style and soundtrack composed by Mitch Murder. Technology and magic exist in constant tension, shaping the environments and the central conflict involving a secretive organization known as the Order. Dungeons and urban areas provide distinct backdrops for encounters, while the overall tone mixes humor with the underlying mystery of the world's hidden truths.
Is It Worth Playing?
The game appeals most to players interested in hybrid RPG and strategy experiences with a strong retro aesthetic. Its mixed reception on Steam reflects a niche title that delivers on its unique combat and summoning mechanics for some while feeling dated or limited in scope to others. With no ongoing updates or additional content released since its 2016 launch, it stands as a complete but static experience best suited for those drawn to the 80s-inspired music and the freedom to customize spell and grim combinations. Those seeking a straightforward single-player campaign or occasional local co-op sessions may find value in its focused systems, though expectations should align with an older indie production rather than modern live-service features.