Hell Let Loose is a large-scale World War II first-person shooter developed for PC that places players in 50-versus-50 battles across expansive maps. The Red Army Cossack DLC adds cosmetic options for the Soviet faction, including a Cossack uniform, Kubanka hat, and new Soviet heads with a winter variant, allowing players to customize their appearance during fights set around Stalingrad.
Gameplay
Hell Let Loose centers on combined-arms combat where infantry squads work alongside armored units, reconnaissance teams, and artillery crews. Each side fields 50 players divided into specialized roles, with officers coordinating through dedicated voice channels and a commander directing broader strategy. Resource management plays a key part, as teams must build and maintain outposts, garrisons, and supply lines while pushing or holding ground on maps several kilometers wide. The Soviet faction participates in these systems with period-appropriate weapons and vehicles, and the new Cossack cosmetics integrate directly into existing loadouts without altering mechanics.
Matches emphasize communication and positioning over individual heroics. Players select classes within squads that influence available equipment and responsibilities, such as operating heavy weapons or directing fire support. Winter variants in the DLC heads suit maps with cold-weather conditions, providing visual variety during prolonged engagements.
Game Modes
Three core modes structure the multiplayer experience. Warfare pits two teams against each other in a back-and-forth struggle for control of five sectors, with victory going to the side that captures the majority or holds the most when time expires. Offensive assigns one team the attacker role and the other the defender, requiring attackers to seize successive sectors within time limits while defenders attempt to hold the line. Skirmish condenses the action around a single central objective on a smaller map section, focusing the fight into a quicker contest for that point.
These modes all operate on the same large maps and faction rosters, including the Soviets. The Red Army Cossack options appear across all three, giving Soviet players consistent customization choices regardless of the selected mode.
Multiplayer Structure and Factions
Up to 100 players participate simultaneously in matches that last up to 90 minutes in the longer modes. Squads of six infantry or smaller specialized teams handle tanks, recon, and artillery, creating layered tactical layers. The Soviet Union stands as one of the playable Allied factions alongside American and British forces, facing German opposition on Eastern Front maps. The DLC cosmetics enhance Soviet soldier appearances without providing gameplay advantages, maintaining balance across all factions.
Persistent progression systems let players unlock additional weapons and loadouts through play, while the commander role oversees map-wide assets like supply drops and artillery strikes. This setup rewards coordinated team play and adaptation to shifting front lines.
Is It Worth Playing?
Hell Let Loose suits players who prefer realistic, communication-heavy multiplayer shooters over fast-paced arcade experiences. The addition of the Red Army Cossack cosmetics expands visual options for Soviet forces on relevant maps, and the DLC has received positive feedback from its small initial review pool. The base game continues to receive updates that refine balance and add content, supporting an active player base on PC. Those drawn to large-scale tactical WWII combat with meaningful roles for every participant will find the core loop engaging, while players seeking quick matches or single-player campaigns may prefer other titles.