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About Sunday Morning

Sunday Morning - about the game

Do you also spend Sunday mornings doing household chores? In my case, I follow this rule to the letter. Every Sunday. Without exception. Well... I should be cleaning today, but here I am, writing this...

But that's not the point. The important part is that I wanted to develop a very short indie game (it took me 6 weeks) where the most important aspect was to have fun. That's how "Sunday Morning" was born—a rhythm indie game designed to relax and enjoy. It's a small rhythmic challenge where you have a limited time to clean the house to the beat of the music.
Features:
  • Rhythm-Based Gameplay: Clean the house by performing tasks to the beat of catchy music. Each step at the team of beat.
  • Time Challenge: You have a limited amount of time to complete your chores. (Of course, you can always lay dowm on the coach and do nothing)
  • Various Cleaning Tasks: Engage in different tasks like "Simon says" while recycling, dusting, and organizing, each requiring rhythmic precision.
  • Multiple Levels: Rigth now there is only one level developed, but in the future I would like to add multiple levels, each one with a new musical track and a unique set of chores to complete.
  • Casual and Relaxing: Designed to be a fun, stress-free experience that you can pick up and play anytime.
Developer's Note:
I developed "Sunday Morning" as a personal project with no greater ambition than to have a good time. I hope you enjoy it as much as I did creating it. Thank you for playing and for your support!
If the game is well-received, I plan to continue developing it! If not, it will remain a short and fun experience.
The important thing is to have a good time! And I certainly did :)