Stranded students face a professor's murder on a remote island during a science program. With no phones or escape until weeks later, they grapple with survival, investigation, and crumbling group dynamics. Players choose daily focuses and key relationships, where errors lead to fatal outcomes amid rising tensions.
This indie casual simulation packs over 20 endings, 10 achievements, and 55,000 words across 16 illustrations and original music. Romance blooms alongside deadly risks in adult situations with mild sexual content and violence. Fans of choice-driven survival stories with multiple paths thrive here.
A group of students, their Professor and his T.A. arrive on a secluded island for a 4 week long science program. The plan is to study the natural flora on the island while earning double the credit.
This is interrupted when the Professor is killed after an impromptu beach party. When they try to call for help they find that the phones do not work. There is no boat, and no way to contact the mainland.
A charter boat isn't set to arrive for them until the 4 weeks are over.
You must decide where to focus your energy, and who to focus it on. Mistakes can be deadly.
Some of the students start to crack under the pressure. Try to survive and solve the murder while potentially indulging in romance.
Features:- 20+ endings
- 10 Achievements
- 55,000+ words
- 16 Illustrations
- Original Music
Credits
- Developer/Writer/Programmer: Jaime Barhill AKA Scribbles
- Additional Programmer: Teeth
- Character Art: Johan Faulstich
- CG Art: Tanya Bobrowski
- UI Art and Logo: Potouto Graphic Design
- Proofreader: Jackie "Gamerbum" Maillet
- Music: Solo Acapello
- Background Art: Bunny Void
Content Warning: - adult situations
- mild sexual content
- violence
- potentially upsetting situations and content