Part travel journal, part visual novel with a hint of psychological horror, Melbourne: Route 96 is an experimental game about catching a tram in the wrong direction.
"If you’re honest with your camera, then a polaroid will never lie. .."
Loosely inspired by true events, the game includes snippets of real conversations overheard whilst exploring Melbourne, Australia.
FEATURES
Short duration (15 - 20 minutes)
Hand drawn graphics
Multi media experience with original photography & videography
Travel journal