DarkTrial of Witchcraft is a 2D bullet hell shooter built around a witch trial theme. Players control Rebecca, a dark magic user attending a magic school, as she investigates rumors of a devil hiding among the students during summer break. The game runs on PC and blends traditional danmaku patterns with a distinctive bomb system that turns evasion into collection.
Gameplay
The core loop centers on clearing waves of enemies while dodging dense bullet patterns. Each stage opens with a mid-section filled with smaller foes and projectiles before leading into a boss encounter. Collecting power items strengthens the main shot, allowing players to deal more damage and handle denser formations. The unique bomb deploys a black hole centered on the ship that draws in surrounding bullets. Absorbed energy then fuels a follow-up white hole release that clears threats more effectively based on how much was gathered. This mechanic shifts focus from pure avoidance to strategic positioning and timing. Standard controls include the Z key for shooting, X for the bomb, arrow keys for movement, and left Shift for slower precision movement. The game tracks lives, with contact from enemy fire reducing the count until none remain and the run ends.
Game Modes
Progression follows a linear story structure across five stages in total. Four stages form the main campaign, each built as a mid-section followed by a boss fight. An additional extra stage extends the experience after the primary story concludes. All content stays within single-player boundaries, with no separate arcade or endless modes confirmed. Stages feature distinct character encounters and themed bullet patterns that emphasize variety in movement and density. The full run requires completing the sequence in order, with the extra stage available once the main four are cleared.
Story and Setting
The narrative unfolds in an ordinary magic world where rumors spread through a school about a hidden devil. Rebecca, the protagonist and a student skilled in dark magic, decides to uncover the truth before the break ends and classes resume. The story ties directly into the stage progression, with each boss encounter reflecting the growing influence of the spreading rumors. Text appears during play, and holding the shift key skips dialogue sections for faster pacing through repeated attempts.
Is It Worth Playing?
DarkTrial of Witchcraft targets players who enjoy classic bullet hell shooters and appreciate mechanical twists on the bomb system. Its short stage count and focused single-player campaign suit sessions where the goal is mastering patterns rather than long-term grinding. The black hole and white hole bomb adds a layer of decision-making that differentiates it from standard danmaku titles. Since the game remains listed as coming soon with no released version or player feedback available yet, interest depends on preference for the described mechanics and the witchcraft school setting. Those drawn to indie PC shooters with unique projectile interactions will find the core systems worth following for release.