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About Contraria

Contraria - about the game

Welcome to a nameless space station built around a strange Object of unknown purpose. Collect ProtoCores hidden behind intricate tile-switching puzzles in silent rooms. Along the way, shifting crew logs blur memory and reality, leaving you to wonder—are you uncovering the truth, or creating it?

 

The station is locked tight, every room sealed with a puzzle. They’re quiet at first—grids of tiles that flip and shift when you jump on them. Simple patterns become tangled, twisting into layered logic that demands focus. Solve one, earn a ProtoCore. Each challenge brings you closer to the truth, revealing fragments of the crew’s mysterious experiences and the station’s hidden purpose.

 

In between the puzzles, you find logs. Fragments of voices from a crew that lived here before you… or maybe after. Their stories are tangled with your reality, looping back on themselves in ways you might not expect. The logs start reacting to your actions, and the line between memory and reality begins to blur. And as you listen, the station itself seems to notice. Is it showing you the truth—or rewriting it?

Each solved room moves you deeper into the story. You repeat the cycles and solve more complex puzzles only to find more questions than answers. Don’t despair.  Keep going. Collect, unlock, descend. Until you reach the final room. The final solution. Is it The Answer you came for? Or just another Question, waiting to be asked again?

Finally, this is a solo-developed indie game, brought to life with the support of some truly amazing people who have contributed not just their time, but their passion as well.