Wolfenstein: Youngblood is a first-person shooter that shifts the series focus toward cooperative play. Players take control of one of BJ Blazkowicz's twin daughters as they navigate a Nazi-occupied Paris in an alternate 1980s. The game emphasizes gunplay against mechanized enemies while incorporating progression systems that reward repeated missions and exploration.
Gameplay
The core loop centers on fast-paced combat against Nazi forces using an arsenal of weapons drawn from the series. Movement feels responsive, with emphasis on flanking and using cover in urban and indoor environments. Players earn experience from defeating enemies and completing objectives, which unlocks ability points for character upgrades. These abilities replace traditional perks and include cooldown-based Pep Signals that provide tactical options during fights. A shared lives system limits the pair to three total revives per section, encouraging coordinated play even when using the AI companion.
Progression ties into collecting artifacts and completing side tasks scattered across mission areas. The AI partner handles basic support but requires player direction for optimal results in tougher encounters. Difficulty settings adjust enemy health and aggression, with higher levels demanding precise aim and resource management.
Game Modes
The primary experience revolves around a co-op campaign that supports two human players or one player paired with the AI companion. Missions involve clearing objectives in connected hub areas and linear sequences, with optional exploration for upgrades. No dedicated competitive or horde-style modes exist beyond the main cooperative structure. Single-player sessions rely entirely on the AI teammate, which maintains consistent performance across difficulties but lacks the adaptability of a human partner.
Progression and Mechanics
Leveling occurs through mission completion and combat, granting access to new abilities and passive improvements. Silver currency collected in levels purchases additional Pep Signals for variety in loadouts. The system encourages replaying sections to optimize routes and gather resources for stronger builds. Faction elements remain focused on Nazi troops and their robotic units, with no additional enemy groups introduced.
Is It Worth Playing?
Reception has been mixed since the 2019 release, with critics noting solid gunplay and co-op potential alongside criticisms of repetitive mission design. The game receives steady support only through its original content, with no seasons or major post-launch expansions. It suits players who enjoy series-style shooting in a cooperative format and have access to a reliable partner. Solo play remains viable through the AI system but loses some of the intended synergy. Those seeking deep single-player campaigns or ongoing multiplayer updates may find the experience limited after the initial playthrough.