Like a Dragon: Infinite Wealth is a role-playing game that follows the stories of Ichiban Kasuga and Kazuma Kiryu as they navigate personal struggles and larger conflicts across locations in Japan and Hawaii. The title emphasizes emotional character arcs alongside exploration and combat encounters that blend strategy with environmental interaction.
Gameplay
The core loop centers on turn-based battles where party members operate under a Live Command RPG system. Each character moves freely within a designated range on their turn, which allows positioning to influence damage output, enable follow-up strikes when near allies, and incorporate nearby objects as improvised weapons. Attacks can target lines or areas for group damage, and weaknesses can be exploited through elemental effects or status conditions applied by specific party members.
Characters access a job system that alters available skills, stats, and playstyles. Default jobs give way to additional options unlocked through story progress, encouraging experimentation with different party compositions. Equipment includes weapons and accessories that further customize performance, while experience gains improve both character levels and job proficiency.
Outside combat, the game features extensive side content including substories, mini-games, and activities spread across urban districts and resort areas. The dual-protagonist structure alternates focus between Ichiban's underdog perspective and Kiryu's reflective final chapter, with travel between regions adding variety to the pacing.
Game Modes
The primary experience unfolds through the main story campaign, which integrates narrative sequences with combat and exploration segments. Sujimon battles provide a separate collection and tournament system where players raise creatures captured during regular play for 3v3 matches against other trainers.
Premium Adventure unlocks after the main campaign for unrestricted free exploration and activity completion. New Game Plus allows replay with retained progress and adjusted difficulty options to revisit story choices or optimize builds.
Exploration and Activities
Players travel between Japanese cities and Hawaiian locales, with each area offering distinct quests, collectibles, and leisure options. These range from vocational side jobs to recreational pursuits that reward resources or story insights without advancing the central plot. The scale encourages repeated visits to uncover optional encounters and refine party capabilities through repeated battles and job training.
Is It Worth Playing?
The game delivers a lengthy single-player campaign supported by numerous side activities and combat refinements that build directly on prior entries in the series. Reviews highlight the improved positioning mechanics and job flexibility as meaningful upgrades, while the dual narrative provides emotional payoff for returning players and accessible entry points for newcomers. It suits those who value story-driven RPGs with turn-based combat, character customization, and substantial optional content over fast-paced action or competitive multiplayer. Availability on Xbox and PC platforms makes it accessible for a wide audience seeking a self-contained experience with high replay value through multiple modes.