振り子が止まった夜に-ThePendulumLies- is an indie action adventure game developed for PC that centers on mystery solving through exploration and logical deduction. Players take on the role of rookie detective Eli, who arrives at an isolated mansion for a birthday celebration only to find himself trapped after a murder occurs, with all outside contact severed. The core experience revolves around uncovering lies, hidden pasts, and the identity of the culprit by examining the environment and questioning those present.
Gameplay
The game features free movement through a fully 3D rendered mansion where players investigate rooms belonging to the involved characters and various crime scenes. Evidence appears in the form of documents, furniture details, and subtle traces left behind, each serving as a potential lead. Point-and-click interactions allow close examination of these elements to build a clearer picture of events.
Interviews form another key part of the process. Each character holds their own background and version of events. Players listen to conversations and compare statements against collected evidence to identify contradictions. This deduction step requires combining multiple pieces of information to reconstruct the full sequence of the crime and determine who is responsible.
Game Modes
The title operates as a single-player experience with no multiplayer components or separate competitive modes. All progression occurs through the linear narrative structure of the murder investigation, where exploration, evidence collection, and testimony analysis advance the story toward identifying the culprit. There are no additional game modes such as time trials or alternative scenarios confirmed at this stage.
Story and Setting
The narrative unfolds at the mansion owned by the Claude conglomerate family. Eli and his assistant Maki attend the eldest daughter's birthday party, but the evening takes a dark turn with a killing that isolates everyone inside. The story emphasizes personal histories and motives among the guests, encouraging players to piece together how past events connect to the present crime through careful observation and reasoning.
Is It Worth Playing?
This game suits players who enjoy methodical mystery adventures that reward attention to detail and logical thinking over action sequences. The blend of 3D exploration with point-and-click evidence gathering and character interviews creates a focused deduction loop that mirrors classic whodunit formats. Since the release date remains to be announced, interested players can follow official channels for updates on availability. The experience targets those seeking a self-contained story where their own conclusions drive the outcome rather than guided prompts.