The NOexistenceN of you AND me is a surreal psychological horror visual novel developed as an indie adventure title. Players step into the role of the protagonist in a short, choice-driven story that begins when a mysterious girl named Lilith appears in their room. The experience centers on responding to her presence through dialogue selections that probe themes of existence, identity, and reality itself.
Gameplay
Core gameplay revolves around navigating hundreds of branching choices that determine how the protagonist engages with Lilith and the unfolding surreal scenarios. These decisions shape interactions ranging from everyday domestic moments to abstract philosophical exchanges and fantastical sequences. The narrative structure encourages repeated playthroughs to explore different responses, with the protagonist's perceptions of the girl and the surrounding world evolving based on prior selections. Voice acting supports key characters, including Lilith, while static and animated visuals illustrate the shifting environments and emotional states. The game emphasizes introspection over action, with players interpreting ambiguous statements and deciding whether to affirm or question the events presented.
Game Modes
The title operates as a single-player visual novel without separate modes or multiplayer elements. Progression follows a linear main path punctuated by choice points that lead to distinct narrative branches. These branches converge on multiple endings determined by the overall pattern of responses, such as indulging in imaginative scenarios or maintaining skepticism toward the girl's claims. The structure rewards careful attention to dialogue consistency across play sessions, as conflicting choices can steer the story toward different conclusions about the nature of the shared world.
Story and Characters
The plot unfolds through Lilith's arrival and the protagonist's attempts to understand her existence. Supporting figures include Sartre, a researcher with a focus on visual novel scripts, and Fouco, noted for interests in rhythm games. Interactions often blend mundane activities like baking with increasingly bizarre events, including royal counsel sessions, forest expeditions, and encounters involving time manipulation or symbolic objects. Lilith herself resists simple labels, inviting players to form impressions through shared moments rather than direct exposition. The narrative draws on psychological horror elements to examine boundaries between self, other, and reality.
Is It Worth Playing?
Player reception has been strongly positive across platforms, with Steam reviews highlighting the game's ability to provoke reflection on existence and its concise yet layered storytelling. The experience suits those interested in short visual novels that prioritize philosophical depth and multiple endings over extended gameplay or combat systems. On PS5, the port delivers the same choice-based structure in a console-friendly format, making it accessible for players seeking a focused narrative session lasting a few hours. Its indie scope and emphasis on interpretive freedom appeal particularly to fans of psychological adventures who value replayability through branching paths. Those preferring action-oriented RPG mechanics or longer campaigns may find the format more limited, though the verified high approval ratings indicate broad satisfaction among its target audience.