The Last Oricru - Final Cut is an action RPG set on the alien planet Warenia, where players take on the role of Silver amid a conflict involving multiple races. The game blends medieval fantasy aesthetics with sci-fi technology in a world protected by a mysterious barrier. Choices made during play influence the narrative branches and lead to different outcomes across playthroughs.
Gameplay
Combat centers on third-person melee encounters that emphasize timing for parries, stamina management, dodging, and rolling. Players can learn new skills and level up abilities to handle tougher enemies and bosses. Exploration involves navigating the environment to uncover secrets, with an in-game map added to mark navigation points and objectives. Loot and stat progression support character development, while the sci-fi medieval setting introduces varied locations and encounters. The Final Cut update refined the parry system and stamina mechanics for smoother flow, and it introduced tiered difficulty options that scale from story-focused play to more demanding challenges.
Game Modes
The core experience supports single-player progression through the campaign. Two-player co-op is available both online and locally via split-screen, allowing a second player to join as a companion with shared progress. Co-op features include visible health bars for each participant and optimized netcode for stability. No other modes such as competitive multiplayer appear in the game.
Story and Choices
Players awaken as Silver on a planet heading toward war, with decisions determining alliances and consequences. The narrative shifts based on actions, creating multiple paths and endings rather than a fixed linear story. This system rewards replays, as different choices alter relationships, available areas, and the overall resolution. The world mixes familiar fantasy elements with alien technology, encouraging discovery of its isolated environment and hidden truths.
The Final Cut Update
Update 1.3, released as the Final Cut version, added several quality-of-life improvements. These include multiple save slots at terminals with an option to refresh the world or not, a new hint system with short tutorials, and two additional locations featuring puzzles and rewards. Boss encounters received targeted refinements, particularly the final two. The update also lowered the price point for broader accessibility while maintaining the original scope of single-player and co-op play.
Is It Worth Playing?
Player reception on Steam stands at mixed, drawn from hundreds of reviews that note strengths in branching decisions and co-op sessions alongside criticisms of combat responsiveness in earlier versions. The Final Cut changes address many of those points through better navigation tools, save flexibility, and combat tweaks. At its current low price, the title suits players who enjoy choice-driven action RPGs with souls-like combat and short co-op campaigns. Those seeking deep character customization or large-scale worlds may find the scope more limited, but the emphasis on narrative consequences and accessible difficulty tiers makes it a reasonable option for targeted play sessions on Xbox Series X|S.