Still Not Dead is an action indie roguelite FPS for PC that blends relentless shooting with run-based progression through hellish stages. Players advance across six stages while evading death itself, gathering weapons and items to stay alive amid escalating threats.
Gameplay
The core loop centers on fast-paced movement and gunplay as hordes of monsters swarm open stages. Combat emphasizes quick reactions, with fully destructible environments that allow players to alter the battlefield through fire and weather effects. Thirty or more weapons and items provide variety, ranging from shotguns and axes to more unusual options like barbwire, each contributing to different combat approaches.
Between stages, players select from over forty blessings and curses that modify gameplay on the fly. These choices shape each semi-random run, encouraging adaptation to new threats and playstyles. Skill skulls add another layer, unlocked over time to customize difficulty and introduce fresh challenges tailored to individual preferences. The hand-drawn pixel art and intense soundtrack support the frantic pace without overwhelming the action.
Game Modes
Still Not Dead focuses on a single-player roguelite structure built around repeated runs through the six stages of hell. Each attempt involves outrunning death while collecting resources and surviving massive enemy waves. The semi-random elements and between-stage decisions create variation across play sessions, turning the core progression into a tactical exercise that builds on prior attempts.
Unlockable skill skulls allow players to adjust the challenge level for subsequent runs, providing a way to increase difficulty or experiment with new constraints. This system rewards survival and experimentation without introducing separate multiplayer or competitive formats.
Key Mechanics and Features
Dynamic systems like destructible terrain and environmental hazards add unpredictability to encounters. Massive hordes ensure combat rarely feels repetitive, as enemy compositions and stage layouts shift with each attempt. The pick-up-and-play accessibility gives way to deeper tactical layers once players engage with blessings, curses, and skill skulls over multiple runs.
These elements combine to form a loop that starts simple but reveals more depth through repeated play. Weapon and item variety supports different strategies, while the pursuit by death adds constant pressure that influences movement and positioning decisions.
Is It Worth Playing?
Still Not Dead holds a Very Positive rating on its primary distribution platform, with 80 percent of 135 user reviews positive. The game receives regular updates that refine structure and balance, including changes to resource management and stage requirements. It suits players who enjoy roguelite FPS experiences with tactical decision-making layered over fast action.
Those seeking short, intense sessions that grow more complex with unlocks will find the progression rewarding. The combination of frantic combat and customizable challenges makes it a solid choice for fans of the genre who appreciate indie titles with distinct mechanics. Availability on PC keeps the focus on accessible entry without additional barriers.