Solaris is a first-person action-adventure game developed as an indie title for PC. Players take on the role of Irka, a rooftop runner navigating the ruins of an alternate-history post-apocalyptic Poland under Soviet influence. The core experience centers on a personal quest to find a cure for a mysterious disease called Solaris that has infected the protagonist's grandmother, while uncovering layers of the city's divided past.
Gameplay
The gameplay revolves around first-person parkour movement across the rooftops of a scorched and divided city. Irka uses skills such as leaping between structures, sliding along surfaces, and sneaking past threats to traverse the environment. The hostile rooftops demand precise timing, as a single misstep leads to fatal consequences. Players also encounter dangerous creatures that must be outrun or outmaneuvered by leveraging the urban landscape itself, turning elevation and narrow paths into tactical advantages during chases and escapes.
Exploration forms a key part of progression. The world splits into feuding districts known as Bastion and Selev, each with distinct rooftop layouts that reflect ongoing conflict. Movement through these areas reveals environmental storytelling about the city's decline and the origins of the Solaris disease. The first-person perspective keeps focus on Irka's physical interactions with the surroundings, emphasizing agility and spatial awareness over direct combat.
Game Modes
Solaris supports single-player only. The experience consists of a continuous narrative-driven campaign where players advance through the story by completing traversal sequences, exploration segments, and evasion challenges. There are no separate multiplayer components or additional modes listed in the game's details. Progress ties directly to Irka's journey, with mechanics integrated into the single campaign structure to maintain focus on the personal stakes and environmental navigation.
Setting and Story
The game unfolds in an alternate post-apocalyptic version of Poland that functions as a Soviet satellite state. A scorched city serves as the backdrop, ravaged by the Solaris disease that drives the central conflict. Irka's backstory as a courier raised on the rooftops connects to the broader tensions between the Bastion and Selev districts. The narrative explores themes of family, hidden history, and the risks of uncovering truths that may prove more dangerous than the disease itself. Environmental details and traversal paths gradually reveal information about the world's past without relying on external exposition.
Is It Worth Playing?
Solaris targets players who enjoy single-player first-person action-adventure games built around parkour traversal and narrative exploration. The emphasis on rooftop movement, evasion of creatures, and uncovering a divided city's secrets provides a focused loop suited to those interested in indie titles with strong environmental storytelling. As an upcoming release planned for 2027 with no reviews available yet, its value depends on individual preference for precise first-person platforming combined with a personal quest in a post-apocalyptic setting. The single-player format ensures a self-contained experience centered on Irka's journey through the feuding districts and ruined rooftops.