Sizeable is a casual indie puzzle and exploration game developed by Business Goose Studios and available on PS5. The title centers on a distinctive shrink and grow mechanic that lets players resize elements within compact, handcrafted scenes to reveal hidden items and progress through each environment.
Gameplay
The core loop revolves around exploring low-poly dioramas that span themes such as deserts and outer space. In each scene players adjust the scale of objects and environmental features to alter the layout and uncover solutions. Resizing the moon might lower water levels while enlarging a cloud can generate wind effects that move other elements into new positions. This system encourages careful observation and experimentation to locate three hidden objects per diorama while also searching for additional collectibles scattered throughout the levels.
Progression feels deliberate and unhurried, with each diorama presenting fresh visual details and spatial challenges that build on the resizing ability. The low-poly art style keeps the focus on clear shapes and readable interactions rather than dense detail, making it easy to spot changes after scaling an item. Exploration rewards patience, as small adjustments often lead to new pathways or previously inaccessible areas within the same compact scene.
Game Modes
Sizeable operates entirely as a singleplayer experience. The main mode consists of sequential dioramas where the objective remains consistent: solve the spatial puzzles through resizing and collect the required objects. A separate Diorama Building mode becomes available after certain milestones, allowing players to create and customize their own scenes using the same resizing tools and assets found in the main levels.
Seasonal dioramas appear as distinct variations within the overall collection, offering themed environments that maintain the same core mechanics while introducing new visual palettes and object arrangements. Free level packs have expanded the available content over time, including additional scenes and a crossover level developed in collaboration with another title.
Exploration and Collectibles
Beyond the primary hidden objects, each diorama contains one of 39 secret turtles placed in out-of-the-way spots that require creative use of the resize mechanic to reach. These collectibles encourage thorough investigation of every scene without altering the relaxed pace. The total of 39 dioramas provides a compact yet varied journey that players can complete in short sessions or over a few focused play periods.
Music composed by Jamal Green accompanies the environments with calm, original tracks that shift subtly to match each diorama's mood. The audio design supports the peaceful atmosphere without drawing attention away from the visual and mechanical puzzles.
Is It Worth Playing?
Sizeable suits players who prefer short, thoughtful puzzle experiences over fast-paced action or complex narratives. The resizing mechanic delivers consistent novelty across the handcrafted scenes, and the addition of a building mode extends replay value for those interested in creative experimentation. With its focus on calm exploration and precise spatial problem solving, the game appeals to anyone seeking a relaxing singleplayer title that emphasizes creativity and discovery rather than competition or high difficulty. The free updates and seasonal content further support its value as a complete, self-contained package on PS5.