Lara Croft and the Temple of Osiris is an isometric action-adventure game that blends twin-stick shooting, platforming, and environmental puzzle-solving in a campaign set across ancient Egyptian tombs. Players control one of four characters as they navigate deadly traps, battle supernatural foes, and recover fragments of the god Osiris to prevent the evil deity Set from enslaving humanity. The experience supports solo play or cooperative sessions with up to three others, with levels and challenges adjusting based on the number of participants.
Gameplay
The core loop centers on exploring interconnected tombs from a fixed overhead perspective using twin-stick controls for movement and aiming. Combat involves firing a variety of weapons at waves of enemies such as skeletons and scarabs while dodging attacks and using abilities like rolling or deploying timed bombs. Platforming elements include grappling hooks to cross gaps or create temporary bridges, and precise jumps across crumbling surfaces or spike-filled floors. Puzzles form a major focus, requiring players to manipulate switches, redirect energy beams from the Staff of Osiris, light torches to activate gates, or coordinate physics-based interactions like rolling boulders and positioning platforms. Each of the four playable characters brings distinct tools: Lara and Carter rely on firearms and grappling hooks, while Isis and Horus wield the staff for environmental manipulation and protective shields that can serve as stepping stones. Loot collected during runs includes additional weapons like assault rifles or rocket launchers along with rings and amulets that provide stat bonuses or special effects, encouraging experimentation with loadouts across multiple playthroughs.
Game Modes
The primary mode is the story campaign, which guides players through a series of tombs connected by an overworld hub where characters can restock and select the next destination. This campaign can be completed alone or with others in drop-in drop-out co-op that mixes local and online sessions. Puzzles and enemy encounters scale dynamically with the player count, often splitting abilities among the group or adding extra obstacles and switches to maintain challenge and encourage teamwork. Challenge Tombs offer optional side content focused on tougher puzzles and wave-based combat trials that test speed, score, and specific objectives like defeating enemies in particular ways. There are no competitive versus modes or separate multiplayer arenas beyond the cooperative campaign structure.
Story and Setting
The narrative follows Lara Croft arriving at the hidden Temple of Osiris only to find rival treasure hunter Carter Bell already inside. Their actions awaken the curse and release Set, prompting an alliance with the gods Horus and Isis to reassemble Osiris and restore balance. The setting emphasizes vast desert sands and intricate tomb interiors filled with traps, ancient machinery, and mythical creatures. Progression involves recovering scattered fragments while confronting escalating threats from Set's forces, culminating in confrontations with larger bosses that incorporate puzzle mechanics into their arenas.
Is It Worth Playing?
This title suits players who enjoy cooperative puzzle-action experiences where teamwork enhances both combat and problem-solving. The campaign delivers a focused four-to-six-hour adventure that rewards coordination, especially in groups of two to four, while remaining accessible for solo runs. Character abilities and level adjustments provide meaningful replay value through Challenge Tombs and loot experimentation. Reception highlights the satisfying integration of shooting, platforming, and puzzles, though some note dated visual fidelity and occasional control quirks in larger parties. It remains a complete, one-time purchase experience without ongoing seasons or live-service elements, making it a solid choice for those seeking a self-contained cooperative adventure in the Lara Croft spin-off style. Availability on Xbox and PC supports the original cross-platform note that cross-save and cross-play features do not function between those versions.