Infinite Supermarket is a co-op survival roguelike that blends action and simulation elements on PC. Players team up in an online setting to navigate a hazardous supermarket environment filled with food, hazards, and unpredictable physics. The core loop centers on locating an exit while managing hunger, health, and group survival through shared responsibilities and resource decisions.
Gameplay
The experience emphasizes physics-driven interactions where objects can break, burn, explode, or cause chain reactions that affect the entire group. Proximity voice chat supports real-time coordination as players move through aisles and storage areas. Character roles emerge naturally from preferences and skills, with some excelling at cooking while others handle cleaning or support tasks. Food choices carry direct consequences: raw or cooked items, protein-heavy meals, or junk food alter character states, and repeated consumption of the same type can lead to issues. Allergies and personal tastes further shape what each player can safely consume without negative effects.
Survival requires balancing these factors alongside environmental threats. Items that glow with sparkles often prove valuable for progression or defense, though some harbor unexpected growths that add risk. When one player falls ill or sustains damage, teammates provide assistance through patching up or shared resources. The roguelike structure means each attempt builds on lessons from prior runs, with loot and tools adapting to the hostile setting. Everything in the environment, including players themselves, remains vulnerable to the chaos that unfolds during extended sessions.
Game Modes
The primary focus remains online co-op play supporting up to eight participants, including the host and seven friends. Sessions revolve around locating the exit while sustaining the group through food management and hazard avoidance. No separate single-player mode or additional named variants appear in current details, keeping the emphasis on collaborative survival runs that incorporate roguelike progression and physics interactions.
Character customization ties into role assignment, allowing groups to assign cooking, cleaning, or support duties based on individual strengths. This setup encourages repeated playthroughs as players experiment with different combinations and strategies to improve escape chances.
Key Mechanics and Features
Food systems form a central pillar, where preparation methods and dietary variety influence performance and group stability. Overindulgence or poor choices can trigger sickness, requiring collective intervention. Physics interactions extend beyond simple breakage to include burning, explosions, and environmental shifts that demand quick adaptation. Loot collection prioritizes glowing or unusual items that aid in navigation or defense against threats.
Voice chat proximity adds immersion by limiting communication range, forcing players to stay close during critical moments. Cleanup phases follow intense sequences, reinforcing the simulation aspects as the group restores order after disruptions. These elements combine to create a loop where preparation, role synergy, and risk assessment determine success across multiple attempts.
Is It Worth Playing?
The game remains in active development with a free playtest available for those interested in providing feedback through the associated Discord. Planned release sits in Q2 2027, and no user reviews exist yet on the platform. This setup suits players drawn to co-op survival experiences that mix roguelike replayability with simulation depth around resource and health management.
Those who enjoy physics-based chaos in group settings, along with mechanics that reward role specialization and careful food decisions, will find the core loop engaging during the playtest phase. The emphasis on teamwork and adaptability makes it a strong fit for friends seeking sessions filled with shared problem-solving rather than solo progression. Availability of the playtest provides an immediate entry point to test compatibility with personal playstyles ahead of the full launch.