Enemy Front is a World War II first-person shooter that places players in the role of American operative Robert Hawkins. He joins resistance fighters across occupied Europe to disrupt Nazi operations through a variety of combat approaches.
Gameplay
The core loop centers on large, open-ended levels set in France, Germany, Norway, and Warsaw during the uprising. Players advance through missions by selecting their preferred method of engagement rather than following rigid paths. Fast-paced firefights, long-range sniping, close-quarters stealth, and sabotage all remain viable at most points, which encourages experimentation on repeat playthroughs.
Weapons draw from authentic World War II arsenals, including pistols, submachine guns, assault rifles, and sniper rifles. Signature resistance tools such as the Sten gun, silenced Welrod pistol, and Lightning SMG add distinct options for quieter or specialized play. Environments feature destructible elements that can alter sightlines or create new cover, while enemy AI reacts to noise, movement, and player positioning to keep encounters dynamic.
Reconnaissance plays a key role before direct confrontation. Players can scout positions, plant explosives to misdirect patrols, and set ambushes against larger forces. The campaign runs approximately ten hours and emphasizes freedom over scripted sequences, though some sections still funnel players toward key objectives.
Game Modes
The single-player campaign forms the main experience. It unfolds across multiple European theaters with objectives that support different tactical styles. Levels allow backtracking and alternative routes in several areas, which supports varied strategies on subsequent attempts.
Multiplayer supports up to twelve players in online matches. Available modes include Deathmatch, Team Deathmatch, and Radio Transmission, a point-capture variant with additional rules. Maps are moderately sized and multi-leveled, though the selection remains limited compared with the campaign content.
Setting and Atmosphere
Action takes place against the backdrop of real resistance operations during the war. Players move between urban streets, rural countryside, and industrial sites while coordinating with local fighters. The game highlights the scale of Nazi occupation and the improvised tactics used by resistance groups, all rendered with CryEngine visuals that emphasize detailed European locales and interactive objects.
Is It Worth Playing?
Enemy Front suits players who prefer non-linear World War II shooters that reward planning and multiple approaches over linear corridor design. The campaign delivers solid variety through its mix of sniping, stealth, and direct action, backed by a respectable arsenal and destructible surroundings. Multiplayer exists as a secondary option with basic modes that function adequately but lack depth or ongoing updates.
Reception remains mixed overall, with many noting dated elements and occasional technical issues alongside praise for the level freedom. Those seeking a short, choice-driven single-player experience from the mid-2010s era will find the most value here, especially if they enjoy older CryEngine titles or resistance-themed campaigns. Newer players may prefer more polished modern alternatives unless the specific blend of open levels and sabotage mechanics appeals directly.