Tales & Tactics - Set 2: World Tour is a strategy RPG adventure that combines roguelike progression with squad-based autobattling on a hex grid. Players draft units, manage synergies through traits, and position forces for automated combat encounters in a tabletop-inspired fantasy setting. The game emphasizes careful team building and tactical decisions during setup phases, followed by real-time battles that resolve without further input.
Gameplay
The core loop revolves around drafting units from expanding pools, equipping them with items, and arranging them on a hex battlefield. Units carry unique traits that generate resources or provide bonuses when grouped together. Positioning matters because front-line tanks absorb damage while ranged units strike from safer distances. Each run involves navigating branching paths that lead to shops, events, or direct confrontations.
Resource management extends beyond simple gold. Certain traits enable permanent selling bonuses or trait-based generation that scales across multiple rounds. Over two hundred items add layers of customization, allowing players to adapt builds mid-run. The roguelike structure means each attempt introduces new combinations of units and challenges, encouraging experimentation with different compositions.
Combat unfolds automatically once the battle phase begins. Units move and attack according to their programmed behaviors, making initial placement and upgrades the primary points of player influence. This separation keeps focus on preparation rather than moment-to-moment control.
Game Modes
Classic Campaign serves as the main single-player experience. It follows a narrative structure centered on the Grand Tournament, complete with story events, character encounters, and escalating difficulty. Players advance through a series of matches while collecting units and items that persist only for that run.
PVP offers asynchronous competition against other players. Matches follow a similar shop-and-battle rhythm but pit custom teams against global opponents in ranked or unranked formats. The mode rewards consistent strategy across multiple encounters.
Knockout Mode provides a faster alternative that skips story and events entirely. It alternates strictly between shop and battle phases. Participants control Daiya champions, each equipped with distinct modifiers and vaults that alter gameplay significantly. The format structures play as a rapid succession of back-to-back battles, resembling a tournament bracket without human opponents.
Units and Factions
Set 2 introduces units drawn from several distinct regions. Hexad Merc Corp supplies professional fighters with reliable traits suited to sustained engagements. The Ashfall Wastes contribute units adapted to harsh environments, often featuring aggressive or resource-draining abilities. The Frozen Peaks add cold-themed monsters that emphasize control and area effects.
These new additions integrate into the existing roster of over two hundred units. Multi-trait designs allow for flexible synergies, and many units scale differently depending on the chosen champion or game mode. Players assemble teams that balance raw power with trait interactions for optimal performance across varied matchups.
Is It Worth Playing?
The game delivers a focused single-player campaign alongside optional competitive elements. Recent updates have refined PVP balance and introduced Uber Items that expand build options. Knockout Mode adds variety for those seeking quicker sessions without narrative overhead.
Player feedback highlights the depth of unit synergies and the satisfaction of discovering strong combinations. The title maintains active development with new content releases that expand the unit pool and mechanics. It suits players who enjoy methodical team construction and repeated runs rather than fast-paced action or extensive multiplayer lobbies.
Those drawn to roguelike progression paired with autobattler tactics will find substantial replay value. The structure supports both casual exploration of different factions and deeper optimization of specific builds. Availability on PC makes it accessible for extended sessions on a single platform.