Buy I was rebuilt - Official Artwork DLC PC Key

This content requires the base game: I was rebuilt
★ ★ ★ ★ ★

Where to buy I was rebuilt - Official Artwork at the best price? As of 25 Oct 2026 this title has one offer, A$2.80 at Steam. On PC that is the usual case, because only about one title in four gets a keyshop offer and the rest stay with the platform store. There is nothing to compare, but we track this price daily and show how it stands against earlier readings, and a price alert will tell you about any drop. This is an add-on, so you also need the base game to play it. That costs A$13.95 today, which puts the pair at A$16.75. On PC you buy a key that you activate in Steam or another client, and this is the widest market we track, with more than a quarter of games carrying a keyshop offer.

Release: 06 Sept 2026
Eternal CODE Studio
Alejandro Ibrahim Ojea
Keyshops
Unavailable
Buy in Official Store:
A$2.80
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See price history

Official Stores (1)

DRM:
Steam
Steam
Steam
I was rebuilt - Official Artwork
Windows
+1
4w ago
DRM:
Steam
Steam
A$2.80

About I was rebuilt - Official Artwork

I was rebuilt - Official Artwork - about the game

I was rebuilt is a 2D platformer built for single-player and local multiplayer sessions on PC. Players take control of R3B, a robot designed to tackle a series of increasingly hazardous tests broadcast as part of a fictional television program.

Gameplay

The core loop centers on precise platforming through 80 distinct levels filled with environmental threats. R3B must jump, time movements, and avoid obstacles such as chainsaws, guided missiles, flamethrowers, spikes, water hazards, abysses, turrets, and rival robots. Levels emphasize trial and error, with each stage building on prior mechanics to demand tighter execution and spatial awareness. The game runs at a steady pace suited to short or extended sessions, and its pixel-art style keeps focus on the layout of dangers rather than visual spectacle.

Progression rewards consistent navigation rather than combat or resource management. Players learn patterns through repeated attempts, adjusting routes to minimize risk while maintaining momentum. Local co-op elements appear in multiplayer sections, where shared screen space adds coordination demands without altering the fundamental platforming foundation.

Game Modes

Single-player content offers four distinct ways to approach the same 80 levels. Story mode allows unlimited attempts with no time pressure, letting players focus on learning layouts at their own speed. Time trial mode imposes a countdown across all levels, pushing for efficient paths and minimal errors. Hardcore mode removes the safety net of respawns, requiring a flawless run through each stage. Mirror mode flips both the level geometry and input directions, forcing players to relearn muscle memory for every jump and dash.

Multiplayer supports two to several participants on the same device or via LAN. Minigames present short, competitive challenges with varied win conditions that emphasize direct rivalry. Build to kill alternates between a construction phase, where participants place hazards on the map, and a racing phase, where everyone attempts to complete the modified level first while dodging the new threats.

Story and Setting

The narrative frames the action within a near-future television spectacle called Robot Annihilator Mayhem. No robot has yet survived the full gauntlet, and success grants the free will module, an advanced component that permits independent decision-making and code alteration. R3B serves as the latest creation from Dr. Zhang, whose ambition drives the robot through the program in pursuit of that prize. Environmental storytelling appears through level design and scattered visual details rather than lengthy cutscenes or dialogue trees.

Is It Worth Playing?

Reception sits in mixed territory, with roughly half of user reviews expressing positive sentiment across a modest total of reviews. The game suits players who enjoy demanding platformers that reward persistence and pattern recognition over forgiving checkpoints or generous assists. Its small community and lack of ongoing seasonal content mean the experience remains exactly as released, focused on the core 80-level campaign and its variant modes. Those seeking a compact, challenging indie platformer with local multiplayer options will find the structure and hazards align with that preference, while players preferring frequent updates or large-scale online play may look elsewhere.

Interface:
AfrikaansAmharicArabicAssameseAzerbaijaniBelarusianBulgarianBanglaBosnianCatalanValencianCherokeeSoraniCzechWelshDanishGermanGreekEnglishSpanish - SpainSpanish - Latin AmericaEstonianBasquePersianFinnishFilipinoFrenchIrishGalicianGujaratiHausaHebrewHindiCroatianHungarianArmenianIndonesianIgboIcelandicItalianJapaneseGeorgianKazakhKhmerKannadaKoreanKonkaniKyrgyzLuxembourgishLithuanianLatvianMaoriMacedonianMalayalamMongolianMarathiMalayMalteseNepaliDutchNorwegianOdiaPunjabi (Gurmukhi)Punjabi (Shahmukhi)PolishDariPortuguese - PortugalPortuguese - BrazilQuechuaK'iche'RomanianRussianKinyarwandaScotsSindhiSinhalaSlovakSlovenianAlbanianSerbianSothoSwedishSwahiliTamilTeluguTajikThaiTigrinyaTurkmenTswanaTurkishTatarUyghurUkrainianUrduUzbekVietnameseWolofXhosaYorubaSimplified ChineseTraditional ChineseZulu
Audio:
AfrikaansAmharicArabicAssameseAzerbaijaniBelarusianBulgarianBanglaBosnianCatalanValencianCherokeeSoraniCzechWelshDanishGermanGreekEnglishSpanish - SpainSpanish - Latin AmericaEstonianBasquePersianFinnishFilipinoFrenchIrishGalicianGujaratiHausaHebrewHindiCroatianHungarianArmenianIndonesianIgboIcelandicItalianJapaneseGeorgianKazakhKhmerKannadaKoreanKonkaniKyrgyzLuxembourgishLithuanianLatvianMaoriMacedonianMalayalamMongolianMarathiMalayMalteseNepaliDutchNorwegianOdiaPunjabi (Gurmukhi)Punjabi (Shahmukhi)PolishDariPortuguese - PortugalPortuguese - BrazilQuechuaK'iche'RomanianRussianKinyarwandaScotsSindhiSinhalaSlovakSlovenianAlbanianSerbianSothoSwedishSwahiliTamilTeluguTajikThaiTigrinyaTurkmenTswanaTurkishTatarUyghurUkrainianUrduUzbekVietnameseWolofXhosaYorubaSimplified ChineseTraditional ChineseZulu
Subtitles:
AfrikaansAmharicArabicAssameseAzerbaijaniBelarusianBulgarianBanglaBosnianCatalanValencianCherokeeSoraniCzechWelshDanishGermanGreekEnglishSpanish - SpainSpanish - Latin AmericaEstonianBasquePersianFinnishFilipinoFrenchIrishGalicianGujaratiHausaHebrewHindiCroatianHungarianArmenianIndonesianIgboIcelandicItalianJapaneseGeorgianKazakhKhmerKannadaKoreanKonkaniKyrgyzLuxembourgishLithuanianLatvianMaoriMacedonianMalayalamMongolianMarathiMalayMalteseNepaliDutchNorwegianOdiaPunjabi (Gurmukhi)Punjabi (Shahmukhi)PolishDariPortuguese - PortugalPortuguese - BrazilQuechuaK'iche'RomanianRussianKinyarwandaScotsSindhiSinhalaSlovakSlovenianAlbanianSerbianSothoSwedishSwahiliTamilTeluguTajikThaiTigrinyaTurkmenTswanaTurkishTatarUyghurUkrainianUrduUzbekVietnameseWolofXhosaYorubaSimplified ChineseTraditional ChineseZulu
Historical low
Price history from official stores
A$2.38
Steam
1 months ago
Price history from keyshops
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FAQ

8 questions

Before you start looking for a cheap I was rebuilt - Official Artwork PC key, check the essentials. Developed by Alejandro Ibrahim Ojea. Published by Eternal CODE Studio. PC released date: 06 Sept 2026. Genres: Action, Indie, Casual, Adventure. Categories: Family Sharing, Single-player, Downloadable Content, Full controller support, Custom Volume Controls, Playable without Timed Input, Stereo Sound, DualShock Controller Support, Gamepad Recommended, DualSense Controller Support, #category_playable_at_your_own_pace.

Q

Where to buy a cheap I was rebuilt - Official Artwork Steam key or CD key?

Using our price comparison and verified discount codes, you can buy a I was rebuilt - Official Artwork key for as low as A$2.80. This deal is available at Steam and is among the cheapest offers on the market. All keys listed on XD.deals are delivered digitally and eligible for instant download after payment. Prices already include processing fees and applied promo codes, so you always see the lowest I was rebuilt - Official Artwork price on PC. Check the I was rebuilt - Official Artwork price history to buy at the best moment.

As of our last update (we refresh Steam pricing multiple times a day), the I was rebuilt - Official Artwork Steam price is A$2.80.

Our price tracker covers both official retailers and key marketplaces, so you can find I was rebuilt - Official Artwork on sale even outside seasonal promotions. We currently detect 1 active offer from official stores and keyshops. Check the table above, compare against the historical low, and set an alert so you never miss the next price drop.

Based on our data, I was rebuilt - Official Artwork is not currently available on GeForce NOW. You will need to run it locally on your PC. Browse games available on GeForce NOW.

Yes. I was rebuilt - Official Artwork has an official page on the Steam Store. You can also buy a I was rebuilt - Official Artwork Steam key from third-party sellers. Our price comparison currently includes 1 offer with Steam DRM. Pick one to ensure your I was rebuilt - Official Artwork download happens on Valve's platform.

Not at this time. Valve marks I was rebuilt - Official Artwork as Unsupported on Steam Deck. Keep an eye on XD.deals - we track Proton updates and community fixes. Browse games that are Steam Deck Verified or Steam Deck Playable.

According to our data I was rebuilt - Official Artwork is not currently available on PC Game Pass, EA Play or Ubisoft+. We are still filling in the catalogues of these services, so it is worth confirming the status at the source before you decide. If you are buying, XD.deals will help you find the lowest price.

No - XD.deals is not a store. We are a price-comparison service that tracks the best I was rebuilt - Official Artwork deals across official stores and verified keyshops. Click "Go to Store" next to any offer and you will be redirected to the retailer's website to complete your purchase.

Best prices for I was rebuilt - Official Artwork

1 Steam Steam Official
A$2.80

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