Anubis Temple: La Perla de Egipto is a single-player 2D platforming adventure set in the ancient temple of Anubis. Players select either the boy or girl explorer and navigate a series of contained screen rooms filled with traps, mechanisms and guardians as they seek the hidden pearl beneath the desert sands.
Gameplay
The core loop centers on precise movement through fixed camera rooms. Each chamber presents a self-contained puzzle where timing jumps of varying lengths, activating levers and avoiding hazards determines progress. Short, medium and long jumps are controlled by holding the input button, while crouching helps dodge projectiles. Falling too far or mistiming a move costs one of five starting lives, with extras earned through advancement. Upon death, the explorer returns to the room's entrance door rather than restarting the entire level.
Environmental interactions form the main challenge. Mechanisms tied to Egyptian deities like Nut, Ptah and Ra include lenses that create temporary platforms and areas with reversed gravity. Sealed doors require specific sequences or keys to open. Enemies such as mummies, cobras and Anubis guardians patrol fixed paths, forcing players to observe patterns and choose the right moment to advance. Traps include fire, acid pools and descending hammers that demand careful positioning.
Exploration rewards attention to detail. Hidden paths and linked mechanisms encourage revisiting rooms with new knowledge. The boy and girl explorers share the same core abilities but feature distinct ending cinematics, adding replay value for those who complete the adventure. Keyboard or controller support keeps controls responsive, and the screen-by-screen design echoes classic arcade platformers while adding modern puzzle layers.
Game Modes
The experience remains strictly single-player with no multiplayer options or alternate modes confirmed. Progress follows a linear path through the temple's chambers, though optional cosmetic skins provide visual variety without altering mechanics. Ten Steam achievements track milestones such as completing sections or mastering specific challenges. A surprise skin unlocks upon finishing the main adventure, encouraging full completion.
Difficulty stays consistent across playthroughs, with no adjustable settings or additional difficulty modes listed. The focus stays on observation, pattern recognition and measured actions rather than combat or resource management. In-game purchases appear limited to cosmetic DLC like character skins, keeping the core loop unchanged.
Visuals and Presentation
Pixel-art style environments evoke 1980s arcade aesthetics with clear, readable layouts in each room. The temple features stone architecture, hieroglyphic details and dynamic hazards that stand out against the fixed camera view. Character animations for the explorers and enemies emphasize the deliberate pace of movement. Multiple language options cover interface and subtitles, supporting a broad audience.
Cosmetic options expand personalization. The mummy skin for the girl explorer wraps her in white linen bandages with loose black hair, a turquoise scarab emblem and fluttering details that integrate into every animation. Similar skins exist for the boy explorer and other themes, all purely visual and equippable from the inventory menu after purchase.
Is It Worth Playing?
This title suits players who enjoy deliberate 2D platformers with puzzle elements and classic arcade structure. The contained rooms and emphasis on observation over speed create a thoughtful pace suitable for all ages. With no reviews available yet due to its upcoming release, reception remains unknown, though the described systems point to a focused, self-contained adventure.
Those seeking quick sessions or high-action combat may find the measured jumps and pattern-based enemies less engaging. Completionists can aim for all achievements and the surprise skin, while fans of Egyptian mythology will appreciate the thematic consistency in traps and guardians. Availability on PC with controller support broadens accessibility for those comfortable with precise platforming.