Across The Obelisk: The Wolf Wars is a story pack for the strategy RPG Across the Obelisk. It adds a self-contained narrative zone set ten years before the main events, following the canine perspectives of Magnus and Yogger during the Wolf Wars conflict in the kingdom of Senenthia.
Gameplay
The core loop centers on deck-building combat where players assemble cards to handle turn-based battles against enemies. Combat requires positioning awareness, with attention to front-line threats and support units such as summoners or healers. Procedural events appear between fights, offering choices that alter paths, rewards, or risks. The Wolf Wars pack introduces a new independent zone that players travel through, encountering fresh events featuring younger versions of established characters. These events tie into the larger lore while providing new combat encounters with previously unseen monsters and bosses. Success in the zone unlocks Yogger as a playable hero who emphasizes aggressive playstyles, along with the wolf cub pet Wolfy. Five themed skins become available, and new monsters integrate into random encounters in the base experience. The pack supports co-op sessions where ownership by one player grants story access to the full group.
Game Modes
Adventure Mode serves as the primary story-driven experience. Players progress through structured acts with fixed bosses while navigating procedurally generated events and maps, supporting up to four participants in shared sessions. Obelisk Mode delivers a more demanding roguelike variant with randomized decks and layouts that emphasize adaptability across repeated runs. Weekly Challenge Mode presents fixed decks and maps each week, shifting focus to execution and decision-making under consistent conditions. The Wolf Wars content integrates directly into these modes by adding new monsters to random encounters and potential branching paths in Acts 2 and 3 of Adventure Mode. Players can replay the dedicated zone multiple times, selecting different routes to reach the conclusion and unlock associated rewards that carry over.
Story and Lore Expansion
The pack builds on the existing universe by detailing the Wolf Wars through direct participation rather than flashbacks. It explores the relationship between Magnus and Yogger while revealing earlier versions of familiar heroes via new events. Completion grants permanent additions such as the new hero and pet that function in all modes. The zone stands alone yet feeds into broader progression, allowing players to deepen their understanding of Senenthia without requiring prior completion of the base campaign.
Is It Worth Playing?
This pack suits players already engaged with deck-building strategy and roguelite progression who seek additional narrative layers and mechanical variety. It expands combat options through new enemies and a dedicated hero while preserving the co-op accessibility of the base game. Those who value incremental unlocks and repeated zone runs will find consistent reasons to return. The content remains relevant through integration with ongoing modes rather than isolated play.