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About Void Protocol

Void Protocol - about the game

⌛CORE MECHANICS​

​Imprint System​​: Use a "Chronocamera" (Imprint Sphere) to ​​record/rewind​​ objects' states (position, switches, motion) and crack mind-bending puzzles!

​Mechanic Analogy​​: Think of it as a ​​temporal camera​​:

  • ​Snapshot (Imprint)​​: Target objects (doors, lasers, machinery) to save their current state (position, rotation, activation, etc.).

  • ​Review (Rewind)​​: Reload "temporal snapshots" to undo mistakes or forge new paths.

​Dynamic State Chains​​: Manipulate multi-object synergies (e.g., "1-switch controls 2 gates") and predict ​​chain reactions​​.
​Negation Rules​​: Rewinding a "recorded ON state" after disabling its controller triggers ​​logic inversion.

​KEY FEATURES​


​Minimalist Sci-Fi Aesthetics​​: Cyberpunk neon glows and industrial textures—zero visual clutter.
​⚙️Pure Mechanic-Driven Design​​: "No tutorials. No compromises." Progress from single-object puzzles to ​​temporal matrixes​​ with escalating complexity.
​Speedrun & Strategy​​: Chase "Zero Imprint" achievements and claim the ​​SSS Chronoarchitect​ title.