The Elder Scrolls Online is an action RPG massively multiplayer online game available on PS4 and PS5. It places players in the role of a hero shaping events in Tamriel roughly one thousand years before the events of Skyrim. The included Morrowind chapter expands the starting options with new zones, quests, and story content tied to that region of the world.
Gameplay
Players create a character by selecting from several races aligned with one of three factions and choosing from seven classes that each provide distinct skill lines and abilities. Combat relies on a combination of light and heavy attacks, weapon swaps, and slotted abilities that players activate in sequence. Timing and positioning matter because enemies can interrupt actions and certain abilities create synergies when used together. The game features level scaling that allows characters of different experience levels to participate in the same content without one side dominating. Exploration covers a large portion of Tamriel with a focus on completing quests, gathering resources, and engaging in crafting systems that let players produce armor, weapons, and consumables. Fishing and treasure hunting provide optional activities that fit into the broader loop of traveling between settlements and wilderness areas.
Game Modes
The core experience centers on story-driven quests that can be completed alone or with others. Group dungeons require coordinated teams to defeat bosses and navigate traps. Alliance War offers large-scale player versus player combat in the region of Cyrodiil where the three factions compete for territory. Smaller scale PvP encounters also appear in dedicated battle areas. Crafting and resource gathering function as persistent activities that support both solo and group play. The Morrowind chapter adds its own set of quests and exploration opportunities that integrate with the base game zones.
Character Progression and Systems
Progression involves earning experience to increase level, then advancing through champion points that provide passive bonuses across multiple categories. Players can switch between different weapon types and skill lines on the fly, encouraging experimentation with builds. Becoming a vampire or werewolf grants access to additional skill trees with their own strengths and drawbacks. Faction choice locks a player into one side for PvP purposes but does not restrict access to other zones or story content. The game supports both solo play through most storylines and cooperative play in instanced group content.
Current State and Updates
The game continues to receive regular content additions. Seasons structure major updates, with Season Zero running from April to July 2026 and introducing new event zones and storylines. Update 49 adjusted accessibility for certain character options. New trials, questlines, and world events appear throughout the year, including content focused on Skyrim regions later in 2026. These additions keep the shared world active with fresh challenges for both new and returning players.
Is It Worth Playing?
Players who enjoy action-oriented combat with timing and build variety in a persistent online world will find a strong match here. The combination of solo questing and group activities suits those who want flexibility in how they spend time. Ongoing seasonal updates and the inclusion of the Morrowind chapter provide substantial starting content without requiring additional purchases beyond the base package. Those seeking a traditional single-player Elder Scrolls experience may prefer offline titles, while anyone interested in long-term character development and faction-based PvP will see consistent support through regular content releases.