Working the closing shift alone at a restaurant turns tense when a killer lurks in town and an unexpected event unfolds. This indie simulation delivers a first-person view with immersive sound design. Players interact with NPCs and objects throughout the restaurant to wrap up the shift.
The core loop centers on handling these interactions amid rising uncertainty. Short sessions suit fans of focused indie simulations that blend routine tasks with sudden twists on PC. Expect straightforward object use and NPC encounters to drive the experience forward.
A short story about you working a closing shift at the restaurant when there is an unexpected occurance with the killer lurking in the town. But while finishing up your shift alone, things don't go as expected.
Expect a first person experience with immersive sound, where you interact with NPC and objects around the resturant in order to close the restaurant.