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About Star-Wired

Star-Wired - about the game

A Game Design Capstone Project - By DePaul University Students!

After returning from a star-dust-scavenging trip, Bit, our little starling captain, finds his Ship commandeered by an intergalactic militia, the Infestors. To save his home, he ventures within the circuits of his Starship friend, to rewire damage done by the Infestors and rid the circuits of malware.

PHYSICS BASED CABLE GAMEPLAY!
Star-Wired is a whimsical, endearing, top-down puzzle game, with a focus on plugging in cables to power level mechanics! The cables can be pushed, tangled, pulled, wrapped around, and swung to complete circuits and open the exit door of each level.



DEV TEAM

Liv Baughman: art lead, environment, and 2D art

Maeve Butler: 3D art and animation

Brandon Ehrman: 3D art

Tyler Ackerman: level design and gameplay programming

Catherine Simmons: producer, social media manager

Kai Langevin: lead programmer

Jake Arthur: designer, prototype


SOUND TEAM

Beth Sawltz: sound design, music

Collin Wittlich: cutscene sound effects, music
Steam:
Positive (17)