"This is a work of the 'denpa' genre, centered around the past."
Confronted with a jumble of memories and a woman who suddenly appears before him.
He makes an impulsive decision to take responsibility for her.
Facing repeated cycles of death and resurrection, and the girls who appear before him one by one.
His sealed-away memories finally surface in the end.
As an epilogue to a certain ending.
Is there still a chance for him to be saved?
**Story Background:** In a post-apocalyptic wasteland, he meets the woman destined for him. Paying the price for a moment of impulse, he agrees to help her search for her sister, while also trying to recover his own lost memories.
**Core Gameplay:** Piece together fragments of his past through dialogue, and thereby unfold a daily life spanning several days.