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About Metahorror Therapy Session

Metahorror Therapy Session - about the game

Dr. Montgomery's latest patient, Noel, is as mysterious as he is prone to obfuscating. 
But there's something odd about these sessions with him. Something left unsaid.
It's almost as if... they cannot escape this room.

|| A visual novel about an endless therapy session - developed, directed, produced and written by a psychologist! ||
GAMEPLAY FEATURES:

- 50k words of content, including many optional and hidden dialogue that only the keenest of players will unlock.

- Choose how to respond to the patient's revelations and lies, what questions to ask, and when to keep quiet

Read the doctor's notes to delve into his line of thinking and his suspicions about his mysterious patient

- Four total endings unlocked based on your choices, two being 'True Endings' available at the very end of the game

- Nearly 50 achievements to unlock.

Point-and-click mode: Take a breather with Noel and interact with the room around you.

- Affinity System: Unlock additional conversations and therapeutic interventions by increasing the doctor's bond with his patient.

ART & SOUND FEATURES:

All original art and sound was created by Brazilian creatives. Metahorror Therapy Session is proud to showcase and celebrate Brazilian talent.

    

- Original Soundtrack by Guilherme Alexander

- Highly expressive sprite art with various poses and in-engine animations by Hetsan

3 CG illustrations by MirukiMary

- Background Art by Felipe Daher

- Unique interactive user interface, themed after a therapist's notebook, by Cim

- A cinematic parallax camera that zooms in and out, rotates, and follows your mouse

- Additional sounds, drones, and effects to further immerse you in the psychological metahorror  

Are you ready to unravel the truth behind Noel's claims?