In the late 12th century, tensions in the Holy Land escalate into an all-out Holy War between the Crusaders and Saracens. Following a devastating defeat of the Crusader Kings at the Horns of Hattin by Sultan Saladin, Pope Gregory VIII declares that Christendom is being punished for its sins. Only a new crusade to the Holy Land can restore God's divine favor.
In Lionhearts, you are thrust into the heart of this epic conflict, where your choices will determine the fate of all involved.
FEUDAL SANDBOX
Players can control fiefs as lords and levy taxes, build cities, and lease property to fellow players. These landlords can hold and manage their demesne as they please, including customizing and upgrading farms, homes, or defenses to better fortify themselves, earn additional income, and showcase their power.
PERSISTENT OPEN WORLD
Lionhearts contains a single, persistent open world where servers are stitched together into seamless cells. Every location exists in only one instance, no server hopping required. Supply and demand are real. Each fief is unique and owned by an individual player.
EXPAND YOUR INFLUENCE
Players can ascend through military, trade, or religious hierarchies to establish and expand their power. Serve a kingdom to command a retinue and claim land, build a trade empire by mastering a craft and leading a guild, or rise through the clergy to shape faith and politics. Each path offers unique systems of influence, territory control, and strategic decision-making, allowing players to forge their own legacy.
SHADOW-TASKING SYSTEM
Players have the ability to assign tasks to their character's offline shadow in order to gather resources, craft items, or maintain their fief while away.
GATHER RESOURCES
Players will cut down forests, mine for ore in dark caverns, and forage for herbs in dense woodlands. Resources have varied rarities and limited supply, making them a point of contention among rival kingdoms.
SKIRMISHES
Players will battle alongside friends in various ways such as raiding caravans, stealing enemy resources, or sabotaging their defenses!
KINGDOMS
With 12 player-run kingdoms and 4 military orders, every position of power, from lord to king, is controlled by real players. Command retinues, wage wars, and navigate diplomacy in a dynamic, unscripted struggle for land and influence. Monarchs must balance internal politics, trade, and religion while competing for dominance in the Holy Land and beyond.
TRADE
With 14 guild types and 66 professions (such as blacksmith, merchant, etc.), players can roleplay their heart's desire. Players can control entire industries by founding guilds, setting prices, and monopolizing resources.
RELIGION
Religion in the world of Lionhearts is vital to the functioning of every kingdom. Religion acts as a class to support societal ties between kingdoms, as well as provides a place for education, research and alternative power structures.
BECOME THE ONE TRUE KING
Are you prepared to test your mettle through the brutal game of politics and war? The most ambitious players will rise to the top to become the sole ruler of a massive kingdom of subjects.
CONQUER JERUSALEM
Players will conquer the Holy Land with their kingdom on the warpath to Jerusalem.
ABOUT US
Credenzio Studios LLC is a U.S.-based indie game development company with a talented, global team. With half a decade of experience, we focus on creating immersive, historically inspired games like Lionhearts, always honoring our players by prioritizing the values of creativity, innovation, and quality.