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About Good Children Say Grace

Good Children Say Grace - about the game

Good Children Say Grace is a first-person psychological horror adventure set on a remote Soviet island in the 1980s.

Dear Diary,

Day 1: The ship arrived with Amelia. My new sister. Sacrificed in the church shortly after.

Night 1: Amelia kneeled before a crucified chicken in my home. No memory of being killed.

Day 2: Naval blockade... No more supplies for the island.

Day 730: The food ran out :(

The red egg watches.

IT REQUIRES SUSTENANCE.

  • First-person exploration with branching narratives

  • Story-rich nonlinear gameplay

  • Dialogue and movement-based decision systems

  • Psychological horror focused on family, love, boredom, hunger, and loneliness

  • Multiple routes and endings based on your choices