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About Gap Year

Gap Year - about the game

In the summer of 1992, bored teen Vera Novak is tinkering with her homebrew HAM radio when she makes brief contact with cosmonaut Oleg Sergeev. It’s the first in a strange series of events that will force her to re-examine her lone-wolf outlook on life.

In Gap Year, the story unfolds as you explore Vera’s apartment, which is presented in comic book panels that expand, contract and re-orient themselves as you explore the space. You’ll revisit the apartment four times throughout the course of a year, seeing changes in the environment reflect the passage of time between the game’s four seasonal acts.

Features:

  • A coming of age story complete with interstellar and inter-generational drama.

  • A unique point-and-click adventure that plays out through comic book panels.

  • A beautifully rendered setting with hand-painted textures that transforms as the story unfolds.

  • An engaging branching dialogue system that let’s you influence the events of the story.