A climber slips into a dream, pulling players into abstract dream slices as fleeting encounters. This indie short clocks in at about 30 minutes, blending tap controls, mazes, puzzles, and walking simulation across varied segments. Each slice shifts gameplay and art style for a distinct, brief expression.
Players navigate these quick, unique vignettes to chase a central question amid an eerie tone. The structure delivers punchy variety without drawn-out sessions. Short-form indie fans who savor experimental puzzle-walking blends will find it fits perfectly.
A dream and a question
ContentThis is a short game that will take you about 30 minutes
The game tells the story of a climber who enters a dream
The player, as an abstract subject in the dream, experiences various dream slices
Tap, maze, puzzle, walking simulation...
hope you get something out of this
Features- Each dream slice has a different gameplay
- Each dream slice has a different Art Style
- Each dream slice is very short and has a unique expression
- If you immerse yourself in playing this game, you will experience a fleeting eerie feeling