Buy Dobuki's Epic Journey PC

Where can you buy cheapest Dobuki's Epic Journey PC Steam key? Check and compare prices from 2 stores to locate the best and the cheapest option for you among 2 offers featured on XD.deals. Now the lowest Dobuki's Epic Journey PC price on keyshops can be obtained on $0.49 (78% off) and on official stores can be obtained on 78 ($1.99 off).

Release: 16 Jun 2023
Buy in Official Store:
$1.99
Buy in Keyshops:
-78%
$0.49
See price history

Official Stores (1)

DRM:
Steam
Steam
Steam
Dobuki's Epic Journey
Windows
+1
1w ago
DRM:
Steam
Steam
$1.99

Keyshops (1)

DRM:
Steam
Steam
Kinguin
Dobuki's Epic Journey PC Steam CD Key
Windows
+1
6d ago
DRM:
Steam
Kinguin
$2.28 $0.49
Historical Low Deal
Historical low
-78%
-8% with XD8DEALScopy
-8% with XD8DEALScopy

About Dobuki's Epic Journey

Dobuki's Epic Journey - about the game
Embark on Dobuki's EPIC JOURNEY, an unconventional fusion of point-and-click adventure and RPG, guiding the lovable protagonist through three vibrant planets. Save the galaxy from Emperor Lik Wang's clutches alongside the sassy singer, Yookim. With a cartoony, Flash vector art style and whimsical humor, explore diverse locations, solve puzzles, and engage in non-linear gameplay. Experience a delightful mix of skill progression, unexpected encounters, and a captivating storyline. Prepare for a truly memorable quest where laughter and adventure await.



Developer's Notes:After years of development, I proudly present this whimsical game. Inspired by beloved adventure and RPG classics, it takes you on Dobuki's extraordinary journey across vibrant planets. With a spontaneous approach, the world grew with weird and outlandish elements, creating a unique escape. As the game expanded, challenges emerged, leading to unexpected character development and complexities. Despite doubts, I persevered, adding closure to this quirky creation. Join Dobuki's adventure, solve puzzles, and encounter dark humor in a game that defies expectations.

The beginning
This game grew out of my deep desire to produce a game that mimics some of my most beloved game genre: adventure and RPG. In particular, I would name games like Monkey Island and Phantasy Star as the main inspiration for starting this project. Previously, I have never made a game with a real storyline, so this was a first.

The story starts with Dobuki, and he lives in the countryside. Presumably, he just moved there. We don’t know anything really about Dobuki, but we know he has a bunch of friends, and there’s an old man on the hill who mentors him. As the story progresses, Dobuki explores his world and even goes on other planets.

I actually didn’t write a story, and I didn’t really have the mindset of writing one. The idea was just: Let’s create a world, in space, with weird creatures. Let’s create this wonderful world and just add any random idea I have as I go along.

This went well in the beginning. I wasn’t really sure where it was going to go, but the game grew somehow pretty big in my imagination. It was my escape at that time, and it wasn’t even done yet!

So yeah, there was no planning, no thinking ahead, just random things added on the spur of the moment.

Developing the world
I was pretty excited about creating a world. It didn’t have to have a great story, but as long as it was as weird as outlandish as possible, I was happy. I looked for some nice music for it, and that also affected how the world develop.

Now the idea became a bit more developed, but the code wasn’t very well thought out. It worked at that time, but it wasn’t meant to scale. I programmed the game the same way I was adding content: Adding random things as I thought about them.

For instance, I suddenly decided to add 3d crawling caves, so I made that. Then I thought about space travel, and just added that. This felt like the right approach, but soon it was getting more and more difficult to add things.

First of all, the compilation time grew as more things were added. Second, it became more and more difficult to look for the elements I wanted, as the number of scenes became 20, then 30, then 40…!

I was adding stuff to expand the world, but it didn’t seem that meaningful to me. Then for some reason, I decided to add some character development. I added a love interest for the main hero.

Growing in Complexity
I started to understand the idea of feature creep, and the addition of a new protagonist made it very clear. Suddenly, I couldn’t add random things anymore, because every new elements raised new questions in respect to the characters in the game.

I imagined stories around the character but at that point, adding even simple interactions became really painful.

It was pretty clear to me that I wouldn’t be able to finish this game. The game itself actually seemed to become rather silly to me, and I wondered if it would sound ridiculous to know I spent so much time building something that turns out to have so little production value.

But time passed, and I still thought about the game. I decided it needed closure, and unfortunately, you can’t just finish a game like this so easily. I had a lot of negative space to close. In an adventure game, if a player makes effort to get a particular item, then that item must be useful for something in the game.

At that point, the process of finishing the game was to list out all the item that I’ve randomly given to the player, and come up with some use for it, like a character that wanted it or some other random thing.

The Conclusion
Eventually, I had enough content to finally close the game, with a very half-ass closure. But hey, at least I had something I was satisfied to let out into the world.
Interface:
English
Subtitles:
English

Age rating

Unavailable

Minimum:

  • Processor: 2 GHz dual core
  • Memory: 4 MB RAM
  • Graphics: Hardware Accelerated Graphics with dedicated memory, 1GB memory recommended
  • Storage: 30 MB available space

Recommended:

  • Processor: 2 GHz dual core
  • Memory: 4 MB RAM
  • Graphics: Hardware Accelerated Graphics with dedicated memory, 1GB memory recommended
  • Storage: 30 MB available space

Minimum:

  • OS: Mac OS X
  • Processor: 2 GHz dual core
  • Memory: 4 MB RAM
  • Graphics: Hardware Accelerated Graphics with dedicated memory, 1GB memory recommended
  • Storage: 60 MB available space

Recommended:

  • OS: Mac OS X
  • Processor: 2 GHz dual core
  • Memory: 4 MB RAM
  • Graphics: Hardware Accelerated Graphics with dedicated memory, 1GB memory recommended
  • Storage: 60 MB available space
Historical low
Price history from official stores
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Price history from keyshops
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FAQ

8 questions

Before you start looking for a cheap Dobuki's Epic Journey key, check the essentials. Developed by Jack Le Hamster. Published by Dobuki Studio. PC released date: 16 Jun 2023. Genres: Indie, RPG, Adventure. Categories: Family Sharing, Single-player.

Q

Where to buy a cheap Dobuki's Epic Journey Steam key?

Using our price comparison and verified discount codes, you can buy a Dobuki's Epic Journey key for as low as $0.49. This deal is available at Kinguin and is among the cheapest offers on the market. All keys listed on XD.deals are delivered digitally and eligible for instant download after payment. Prices already include processing fees and applied promo codes, so you always see the lowest Dobuki's Epic Journey price on PC. Check the Dobuki's Epic Journey price history to buy at the best moment.

As of our last update (we refresh Steam pricing multiple times a day), the Dobuki's Epic Journey Steam price is $1.99. You can save an extra ~6% by paying with a discounted Steam gift card.

Our price tracker covers both official retailers and key marketplaces, so you can find Dobuki's Epic Journey on sale even outside seasonal promotions. We currently detect 2 active offers from official stores and keyshops. Check the table above, compare against the historical low, and set an alert so you never miss the next price drop.

Based on our data, Dobuki's Epic Journey is not currently available on GeForce NOW. You will need to run it locally on your PC. Browse games available on GeForce NOW.

Yes. Dobuki's Epic Journey has an official page on the Steam Store. You can also buy a Dobuki's Epic Journey Steam key from third-party sellers. Our price comparison currently includes 2 offers with Steam DRM. Pick one to ensure your Dobuki's Epic Journey download happens on Valve's platform.

Not at this time. Valve marks Dobuki's Epic Journey as Unsupported on Steam Deck. Keep an eye on XD.deals - we track Proton updates and community fixes. Browse games that are Steam Deck Verified or Steam Deck Playable.

Dobuki's Epic Journey does not appear to be available on PC Game Pass, EA Play, Ubisoft+ or any other PC subscription service at this time. Your only option is purchasing the game - use XD.deals to find the best price.

No - XD.deals is not a store. We are a price-comparison service that tracks the best Dobuki's Epic Journey deals across official stores and verified keyshops. Click "Go to Store" next to any offer and you will be redirected to the retailer's website to complete your purchase.

Best prices for Dobuki's Epic Journey

1 Kinguin Kinguin Keyshop
-78% $0.49
2 Steam Steam Official
$1.99

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