Depths of Anathel is an Idle/Incremental adventure game offering a more relaxed way of numbers going "up". With a single click eliminate a variety of enemies and explore dangerous dungeons to unveil secrets and acquire rare loot.
The game offers a combination of 14 life skills (like mining, gem cutting, weapon smithing... ) to level up. Also there are 17 combat skills that are weapon/stat based like great swords scaling with your strength stat level or scepters scaling with your spirit stat level.
The game is just a side project that begun from the need to have something on my second monitor. I plan to implement more features using the community's feedback and improve the game as the time passes.
Some Tech Things:
The game is developed using React 18 and Typescript.
It's using Redux for state management,
And electron to package and deliver it as desktop application.