Combat Mission Cold War is a strategy simulation game that places players in command of US and Soviet forces during the late Cold War period from 1979 to 1982. The title focuses on hypothetical clashes along the Fulda Gap in West Germany and at the US National Training Center, modeling the shift from older equipment to more modern systems in detailed tactical engagements.
Gameplay
Players direct company teams or battalion task forces in realistic battles that emphasize accurate unit organizations, vehicle performance, and weapon effects. The simulation covers a range of armored vehicles including the M48, M60 series tanks, the early M1 with 105mm gun, T-64, and T-80 models, along with supporting infantry fighting vehicles and anti-tank systems such as the M150 TOW. Air support features platforms like the F-4 Phantom and A-7 Corsair for US forces, while Soviet aircraft include the MiG-23/27, Su-17, Su-25 Frogfoot, and Mi-24 Hind variants in both early and later configurations.
Mechanics incorporate early electronic warfare influences and the use of single and dual-purpose improved cluster munitions delivered by artillery or aircraft. Engagements scale from small platoon actions to full battalion fights, with highly detailed modeling of terrain effects, line of sight, and armor penetration on historically inspired maps of the Fulda region and the Mojave Desert training area. The game supports both real-time and turn-based play options depending on the mode selected.
Game Modes
Standalone scenarios provide self-contained battles set in the US V and VII Corps sectors, ranging in size from platoon skirmishes to larger coordinated actions. Three campaigns deliver linked missions with persistent command elements. The NTC Campaign follows a US Army company team during its rotation against a Soviet-style opposing force at the National Training Center. The US West German Campaign covers operations in the southern Fulda corridor with two separate versions for 1979 and 1982 equipment levels. The Soviet Campaign tracks the advance of the 120th Motor Rifle Regiment over the opening 48 hours of a fictional invasion scenario north and east of Fulda.
Quick battle mode allows extensive customization of forces, maps, and conditions for standalone play. Multiplayer support extends to scenarios, enabling head-to-head matches between US and Soviet sides in either real-time or turn-based formats.
Campaign Structure and Historical Context
The campaigns integrate accurate period equipment differences, letting players compare outcomes when using M60A1 or M60A2 tanks in 1979 against T-62 or T-64 opponents versus later M60A3 or M1 tanks facing T-80s in 1982. Maps reflect real terrain features around Fulda, Hanau, Eiterfeld, and Alsfeld, while the NTC setting recreates the desert training environment established in 1982. This structure supports experimentation with doctrine shifts toward AirLand Battle concepts and the transition away from Vietnam-era tactics.
Is It Worth Playing?
Combat Mission Cold War appeals to players interested in detailed tactical wargaming with a focus on Cold War equipment and hypothetical Fulda Gap scenarios. The campaigns receive consistent praise for their linked missions and equipment variations, while standalone scenarios offer variety in scale. Reviews describe the title as a solid addition to the series with strong modeling of vehicles and weapons, though some note an older engine and interface that may feel dated. Steam user reviews stand at mixed with 60 percent positive from 153 ratings. The game suits those who value simulation depth over fast-paced action and remains available as a complete package on PC without ongoing seasonal content. Those seeking realistic company and battalion level command in a 1979-1982 setting will find the sandbox elements and verified historical organizations rewarding.