Welcome to Age of Enchantment, the perfect fusion of tower defense, deckbuilding, and D&D that you've always been waiting for.
In the realm of Alhambria, a once-peaceful land now faces an ancient evil reborn. As undead and demonic forces rise up, you must level up your Commander to unlock new towers, artifacts, and cards.
Choose your loadout before each map to customize your strategy
Set your towers
Choose your artifacts
Modify your difficulty with Skulls of Insanity - and be rewarded with massive bonuses.
Tower Defense + Deckbuilding + D&D
Artifact System: Unlock Artifacts by leveling up or finding them in game and purchasing them with Essence. Then, you can set these in your loadout to help you maximize your build and find the strongest synergies.
Class-Inspired Towers: Your towers take the form of classes from D&D. Start the game with the Fighter and Wizard, and unlock the Paladin, Cleric, Barbarian, and Warlock as you level up.
Innovative Deckbuilding: Pray to the RNG Gods as you Sacrifice cards for the card that fits your build, or use the Sacrifice system to trim the cards you don't want from your deck.
Enchanting Powers: Enchants and blessings power up your towers.
Prepare to test your strategic mettle in Age of Enchantment, where every decision could tip the balance between victory and defeat. Will you rise to become a legendary defender, or will Alhambria succumb to darkness once more?