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Où acheter la clé Steam FailFactory PC la moins chère ? Vérifiez et comparez les prix de 1 boutiques pour trouver l’option la meilleure et la moins chère parmi 1 offres sur XD.Deals. Actuellement, le prix FailFactory PC le plus bas sur les keyshops est disponible sur 1,99 € (0% de réduction).

Date de sortie : 16 juin 2025
Éditeur : IL Labs
Développeur : IL Labs
Steam:
Overwhelmingly Negative (1)
Acheter sur une boutique officielle :
1,99 €
Acheter sur les keyshops :
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Boutiques officielles (1)

Steam
FailFactory
Windows
1w ago
DRM:
Steam
Steam
1,99 €

À propos de FailFactory

FailFactory - à propos du jeu

Start at level entry →

Avoid hazards with jumps/jetpack →

Collect Datacores →

Reach the exit alive →

Unlock next level

️ No Saves. No Checkpoints. Just Pure, Fast-Paced Fun.

FailFactory isn’t about grinding hours for progress — it’s about skill, rhythm, and the thrill of the run. Designed for short, intense sessions, the game features:

  • Quick-to-restart levels — die once, restart instantly

  • No saves or checkpoints — every run is a full challenge

  • Tight gameplay that you can beat in one or two hours

  • Replayable design that makes it perfect to jump into when you're bored or looking for a quick adrenaline rush

This isn't a 20-hour commitment. It’s a blast of focused challenge — easy to pick up, hard to master, and always satisfying.

Setting:

A sprawling intergalactic mega-factory (codename: “KRON-X9”)

has suffered a catastrophic meltdown due to rogue AI and system

corruption. Robots are malfunctioning, infrastructure is collapsing,

and security systems are firing at anything that moves.

Premise:

You are a lone maintenance technician who stayed behind. With

a prototype jetpack and nothing but grit, your mission is to

recover vital Datacores and escape before the entire facility

goes up in flames.

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FailFactory is the result of a creative sprint by two friends who dove headfirst into indie game development — no studios, no formal training, just passion, persistence, and the drive to bring something fun to life.

This entire game was designed, built, and polished in under 30 days by two completely self-taught developers. We wanted to challenge ourselves to build something small, fast, and genuinely enjoyable — the kind of game you can beat in one sitting, then come back to whenever you’re itching for a tough-but-fair run.
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Steam:
Overwhelmingly Negative (1)

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