Official Stores (1)

Steam
Fantasy Grounds - Starfinder 2 RPG - Starfinder Playtest Society Scenario #4: Rescue at Shimmerstone Mine
Windows
1w ago
DRM:
Steam
$5.99
copy

About Fantasy Grounds - Starfinder 2 RPG - Starfinder Playtest Society Scenario #4: Rescue at Shimmerstone Mine

Fantasy Grounds - Starfinder 2 RPG - Starfinder Playtest Society Scenario #4: Rescue at Shimmerstone Mine - about the game

<h2> </h2> <p><span style="color: inherit; font-family: Montserrat, sans-serif; font-size: 20px; font-weight: 600;">Starfinder 2 RPG - Starfinder Playtest Society Scenario #4: Rescue at Shimmerstone Mine</span></p>
<p> A Starfinder Second Edition Playtest adventure designed for 15th-level characters.</p>
<p> Mined on the frigid planet of Vesk-8, shimmerstone is a psychically active crystalline ore known to have a calming effect on emotions. After a wave of powerful cosmic energy ripples across the galaxy, shimmerstone changes, suddenly becoming unstable as it resonates with the psychic cries of a strange new god.</p>
<p> All across Vesk-8, shimmerstone mines suffer disaster after disaster. While many corporations react with attempts to sweep these events under the metaphorical rug, Shim-Tek desperately seeks outside agents to visit their shimmerstone mine, investigate the disturbance, and rescue any imperiled miners still on site.</p>
<p> Welcome to the Starfinder Playtest! You can directly shape the future of the Starfinder Roleplaying Game by participating in a fun and rigorous playtest period using the Starfinder Playtest Rulebook and one of several playtest adventures--including Starfinder Playtest Scenarios! Each Starfinder Playtest Scenario is a short, single-session adventure designed to be played in 2-3 hours and written by a member of the Starfinder Team.</p>
<p>
<i> This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:</i>
</p>
<ul> <li> All maps are resized and set up with a preset grid to make combats easy to manage</li>
<li> Individual area descriptions linked to maps, containing new encounters, treasure parcels, and descriptions for just that area</li>
<li> Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.</li>
<li> Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead</li>
<li> All the images and handouts from the book are available to share with your players as you need them</li>
</ul> <p> </p>
<p> </p> "