Star Trek Adventures: The Sciences Division Supplemental Rulebook
FASCINATING...
"It is the unknown that defines our existence. We are constantly searching, not just for answers to our questions, but for new questions." - Commander Benjamin Sisko
The Sciences Division supplemental rulebook provides Gamemasters and Players with a wealth of new material for use in Star Trek Adventures for characters in the sciences division. The Sciences Division supplemental rulebook includes:
<ul> <li> Detailed description of the sciences division, covering both the science and medical departments, Starfleet Exploratory Division, Starfleet Science, and Starfleet Medical.</li> <li> An expanded list of Talents and Focuses for science and medical characters, as well as new character creation choices for cybernetic and genetic enhancements. </li>
<li> Guidance on creating truly strange and unique alien species, as well as advice on including spatial anomalies, parallel universes, the Q, and time travel in your adventures.</li>
<li> A list of medical equipment and pharmaceuticals, and rules for their inclusion in Star Trek Adventures. </li>
<li> Advice on creating plot components that focus on their scientific and medical Player Characters, as well as information on including counselors in a campaign. </li>
<li> Rules for creating new, truly alien species, introducing hazardous and hostile environments into scenes, and new mechanics for suffering or curing diseases. </li>
<li> Detailed descriptions and game statistics for a range of Science and Medicine focused NPCs and Supporting Characters, including Carol Marcus, Noonian Soong, and Zephram Cochrane.</li> </ul>"