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Fantasy Grounds - Pathfinder RPG - Jade Regent Adventure Path (2 of 6) - Night of Frozen Shadows
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About Fantasy Grounds - Pathfinder RPG - Jade Regent Adventure Path (2 of 6) - Night of Frozen Shadows

Fantasy Grounds - Pathfinder RPG - Jade Regent Adventure Path (2 of 6) - Night of Frozen Shadows - about the game

Pathfinder RPG - Jade Regent Adventure Path (2 of 6) - Night of Frozen Shadows





 Chapter 2: "Night of Frozen Shadows"


by Greg A. Vaughan


A faceless menace stalks the viking empire. For decades a sinister band of assassins has watched and waited, hiding among the rugged people of Kalsgard, capital of the fierce Lands of the Linnorm Kings. In all this time their mysterious prey has lain hidden away, but no longer. With their quarry revealed, death stalks the streets of a city of hardy warriors and viking raiders. Having traveled from distant lands to this notorious city, the heroes prepare to take their first steps on an expedition into some of the world's most ferocious wilderness. Yet nothing is ever easy in dangerous Kalsgard, and soon they find themselves targeted by mysterious assassins. Can the heroes defend themselves and their friends from the blades of supernatural killers? Or will they meet their ends amid the ice and snow?


This volume of Pathfinder Adventure Path includes:


    Night of Frozen Shadows," a Pathfinder RPG adventure for 4th-level characters, by Greg A. Vaughan.
  • A trek through the crowded and deadly streets of Kalsgard, frigid capital of the Lands of the Linnorm Kings, by Matthew Goodall.
  • Insights into the ways and worship of the goddess Shelyn, deity of beauty, love, and music, by Sean K Reynolds.
  • Murder and mystery in the Pathfinder's Journal, by Dave Gross.
  • Four new monsters, by Jesse Benner and Sean K Reynolds.
This Adventure Path contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.


This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and Features the Following additions:





    All maps resized and set up with a preset grid to make combats easy to manage
  • Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
  • Tokens for each encounter are pre-placed in starting locations on the map. You can edit these on the fly
  • Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
  • All the images and handouts from the book available to share with your players as you need them
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