Arcadia Issue 003
Welcome to ARCADIA! Inspired by old-school tabletop magazines, ARCADIA is MCDM's digital magazine for 5th edition GMs and players. We hope you like it!The Dream Kin by Justice Arman . These are three new dreamy ancestries for your fifth edition characters:
Lucidlings : Aberrations dream these beings into existence! The telepathic lucidling can assume otherworldly forms. Sand Speakers : Born from radiant fire and astral sands, sand speakers can enter your dreams, Inception-style, and turn into a sentient pile of sand. Somnians : The creators of dreams, somnians can assume terrifying nightmare forms and give their lives to raise the dead.
Ten Spells You Need in 5e from Celeste Conowitch . This article presents ten spells from previous editions of the game updated for fifth edition, including glitterdust, nature's ladder, and permanency.
Aces High by Sam Mannell . Prepare for dramatic highs and crash-and-burn lows as we bring you new rules for dogfighting aerial combat. Plus an encounter on the back of a dragon!
A Diamond in the Rough from Alison Huang . This roleplay-heavy adventure for 3rd-level characters asks the heroes to find a jewel thief in a family manor. You can drop it into any game.