X Killerz is an indie action game for PC that blends high-speed hovercraft racing with combat-focused shooting and large-scale battles. Players engage in futuristic vehicle combat that flows between different stages without pause, emphasizing kills, placement, and team objectives in a single continuous match experience.
Gameplay
The core loop centers on hovercraft piloting where speed and aggression go hand in hand. Players race while using a variety of weapons to eliminate opponents, with kills directly improving standings and adding to the final score. A successful close-range hit ejects the target from their vehicle, leaving them airborne and exposed for several seconds. This creates opportunities for follow-up eliminations that count double before the victim reaches the ground.
Movement tools include a dash for quick closes or escapes and a vertical slam that enables aerial takedowns. Weapons consist of a rocket launcher, sniper rifle, automatic rifle, shotgun, and a rare homing missile that delivers a tracking barrage. After crossing the finish line in the racing portion, momentum carries players straight into the next phase while still in first-person control.
Once on foot or in alternative vehicles, additional options appear. Catapults allow repositioning anywhere on the map with player-chosen landing spots. Slower aerial craft provide overhead views of the entire battlefield for strategic oversight. Every elimination gets recorded automatically for later editing.
Game Modes
The game launches with four racing stages, four deathmatch stages, and one expansive MOBA battleground. These can be played individually or linked together in a full sequence that moves through all three types in one sitting, with cumulative scoring that rewards consistent performance across phases.
Racing focuses on finishing position and combat efficiency. Kills boost rank during the run and convert to points at the end, while first place delivers the largest payout on top of combat rewards.
Deathmatch begins immediately after the race ends. The emphasis shifts to fast movement and direct firefights using the listed weapons. The same dash and slam mechanics remain available for closing gaps or securing vertical kills.
The MOBA stage places everyone on a large fortress map where hovercraft and infantry operate together. Teams can eliminate enemies or coordinate to destroy the opposing stronghold. Mini-bosses appear across the map and must all be defeated before the final boss becomes vulnerable. Defending friendly mini-bosses and the main boss is equally important. A minimap highlights pressure points on the front lines.
Theater Mode and Progression
After matches conclude, theater mode lets players review recorded kills and build custom highlight reels. Users select which clips to keep, discard unwanted footage, adjust camera angles freely, and apply stylized effects to standout moments.
Points earned from kills and race finishes feed into a shop system. These resources unlock character customization options, custom music tracks, and various decals for both players and vehicles.
Is It Worth Playing?
X Killerz targets players who enjoy hybrid multiplayer formats that combine racing, arena combat, and objective-driven battles in one flowing session. The seamless transitions between stages and the emphasis on both individual skill and team coordination create a distinct loop that rewards aggressive play and quick adaptation.
Those drawn to futuristic vehicle combat with layered mechanics will find the hovercraft handling and weapon variety engaging. The ability to edit personal kill compilations adds a creative outlet after matches. Because the game remains in active development with ongoing playtests, interested players can monitor developer updates for the latest builds and feature refinements.