Voidside: Order is an acrobatic FPS/RPG hybrid set in a sci-fantasy universe where players take on a corrupt regime known as the Order. The game combines fluid movement mechanics with character-driven progression in a single-player experience focused on exploration and combat. Players navigate dense environments using wallrunning, grappling, and sliding while engaging enemies through precise gunplay. The core loop centers on mastering acrobatic traversal to gain advantages in fights, collecting resources, and advancing through a connected world filled with unique locations.
Gameplay
The movement system forms the foundation of combat encounters. Wallrunning allows rapid repositioning along surfaces, while the grapple hook pulls players toward distant points or enemies for quick closes. Sliding maintains momentum during ground travel and helps dodge incoming attacks. These tools integrate with gunplay that rewards accuracy and timing, letting players chain abilities for stylish takedowns. Progression ties directly to relationships with companions, who unlock new abilities as bonds deepen through story interactions. Exploration rewards curiosity with hidden paths and resources that enhance both movement and combat options in the lore-rich sci-fantasy setting.
Game Modes
Voidside: Order emphasizes a single-player campaign structure built around story progression and world traversal. Encounters blend arena-style combat with open navigation across interconnected areas, encouraging players to experiment with movement and abilities to overcome groups of enemies. No separate multiplayer modes or named variants appear in available details, keeping focus on the solo journey through the regime's territories.
World and Characters
The game unfolds in a dense, interconnected sci-fantasy world with varied destinations that support both linear story beats and optional discovery. Players meet a cast of characters who influence the narrative and provide gameplay upgrades. These companions can assist or complicate objectives, and deeper knowledge of their backstories grants access to specialized abilities. The setting contrasts sleek acrobatic action against the oppressive Order, creating opportunities for players to uncover lore while dismantling its control.
Is It Worth Playing?
Voidside: Order targets players who enjoy acrobatic first-person shooters blended with light RPG progression through character bonds. Its single-player focus suits those seeking a self-contained story in a sci-fantasy environment rather than competitive or live-service elements. With no release date set and no user reviews available yet, the game remains in a wishlist stage for interested audiences. Fans of fluid movement shooters and narrative-driven ability unlocks may find the described systems appealing once it launches, though the final experience depends on execution of the hybrid mechanics.