Star Wars Jedi Knight: Mysteries of the Sith is an action game released for PC that expands on first-person shooter combat with lightsaber duels and Force abilities. Players control either Kyle Katarn or the new character Mara Jade in a campaign set five years after the events of the base game. The title blends blaster fire, melee strikes, and supernatural powers across a series of missions that require securing supplies, exploring ancient sites, and confronting Imperial remnants along with local threats.
Gameplay
The core loop centers on navigating linear levels while switching between ranged weapons, close-quarters lightsaber combat, and Force powers to overcome enemies and environmental obstacles. Mara Jade brings her own set of abilities drawn from her background as a former smuggler and Emperor's Hand, allowing for varied approaches in combat and exploration. Four new weapons expand the arsenal, including a carbonite gun that freezes targets, a repeating blaster cannon for sustained fire, and a sniper scope attachment for precision shots at distance. Five additional Force powers appear, such as Force Push to repel foes, Saber Throw to launch the lightsaber as a projectile, and Force Projection for creating distractions or illusions.
Levels feature diverse settings like wampa-infested swamps, the fortress of Ka'Pa the Hutt, and the subterranean catacombs beneath Dromund Kaas. Over two dozen new enemy types populate these areas, ranging from gladiator and assassin droids to torture droids, pirate raiders, Sith creatures, and a rancor boss encounter. Enhanced lighting effects, including colored lighting support, improve visibility and atmosphere during fights. In-game cameras allow players to monitor distant areas or check surroundings while engaged in battle, adding tactical options without pausing the action.
Game Modes
Single-player content consists of a dedicated story campaign that follows Mara Jade as she protects a Rebel outpost, negotiates with Ka'Pa the Hutt, and assists Kyle Katarn in his pursuit of Sith temple secrets. The campaign introduces moral choices tied to the dark side, with players needing to resist temptations that could alter their path.
Multiplayer supports up to eight participants across fifteen maps, several of which restrict combat to lightsabers only. Standard deathmatch and Capture the Flag return with modifications, including a ranking system that tracks experience. A new mode called Kill the Fool with the Ysalamiri tasks players with carrying a Force-dampening creature while others attempt to eliminate the carrier, creating frantic chases where proximity to the Ysalamiri nullifies powers for everyone nearby. Three new multiplayer personalities offer distinct starting inventories, weapons, and traits that influence loadouts and playstyles.
Story and Characters
The narrative picks up with Kyle Katarn training Mara Jade at a quiet Rebel outpost when Imperial forces launch an attack. Mara must balance defense of the base with supply runs and later joins the search for ancient Sith artifacts on Dromund Kaas. Her dual heritage as a one-time smuggler and former Emperor's Hand shapes her dialogue and abilities, while Kyle pursues what he sees as his destiny among the temple ruins. The story explores whether the pair can resist dark side influences amid new alliances and discoveries.
Is It Worth Playing?
This expansion delivers a focused single-player campaign and expanded multiplayer options that appeal to fans of classic Star Wars first-person shooters. The addition of Mara Jade as a playable character, combined with new weapons, powers, and enemy variety, extends the original experience without requiring prior mastery of every mechanic. Multiplayer receives meaningful updates through the Ysalamiri mode and personality system, which encourage different strategies in matches. The game remains available on PC platforms and suits players who enjoy linear campaigns with strong combat variety and competitive deathmatch sessions. Those seeking a self-contained Star Wars action title from the late 1990s will find the campaign length and map selection sufficient for multiple playthroughs, particularly when experimenting with Force power combinations against the new enemy roster.