Jump Stars is an action indie local multiplayer party game developed for PC. It blends cooperative and competitive elements in a chaotic game show format where two to four players work together before turning on each other to claim victory.
Gameplay
The core loop centers on shared screen action where players first contribute to a collective team score through mini-game performance. Once the round advances, the focus shifts to direct confrontation using movement and attacks to eliminate or outpace rivals. Mechanics emphasize jumping to navigate platforms, along with punching, breaking objects, and other disruptive actions that allow one contestant to gain an edge over teammates. Each of the 24 selectable characters offers distinct visual styles through cosplay themes, though core controls remain consistent across the roster. The experience stays strictly local, relying on split-screen or shared display setups for simultaneous play without online components.
Game Modes
Tournament mode structures play around four randomly selected mini-games presented by an eccentric host. Teams accumulate enough points across these challenges to unlock access to The Gauntlet, the final competitive stage. My Show mode provides customization options, letting players assemble a sequence from a selection of unique mini-games set across 25 distinct environments. Both modes support the same underlying rules of initial cooperation followed by individual competition, with the host's selections adding variety to each session.
Characters and Settings
Players choose from 24 cosplaying Cubee contestants, each with unique appearances that fit the game show theme. Mini-games unfold in varied backdrops that influence platform layouts and hazards, encouraging adaptation to different movement and interaction challenges. The limited roster and environment count keep sessions focused on repeated play with familiar tools rather than constant new content.
Is It Worth Playing?
Jump Stars suits groups seeking quick, local sessions that mix teamwork with betrayal in short bursts. Its straightforward 2D platforming and mini-game structure deliver immediate accessibility for casual gatherings on PC. With a small number of user reviews showing mostly negative feedback, expectations should align with its modest production scale and 2017 release date. Those who enjoy chaotic party formats with split-screen competition may find value in its specific blend of cooperation and sabotage, while players preferring polished single-player campaigns or ongoing updates will likely look elsewhere. The game remains available as a straightforward purchase without additional modes or expansions confirmed in recent years.