In Vino Veritas is a first-person narrative horror set in an abandoned cathedral, a place where faith has left deep scars and the truth has been buried for centuries.
When a police officer disappears during a reconnaissance mission, all searches are called off. You decide to enter alone.
What was meant to be a simple exploration quickly turns into a descent into a disturbing past.
Explore, Observe, Reconstruct
The game focuses on narrative exploration and the solving of environmental puzzles.
Each area of the cathedral reveals part of its story through the environment, documents, symbols, and fragmented visions.
There are no immediate answers.
The truth emerges slowly, piece by piece.
A Story Told Through What Remains
The truth is not revealed directly.
During your exploration, you may come across chalices of wine tied to ancient rituals. Drinking the wine allows you to witness fragments of the past and see what occurred within the cathedral’s walls.
Each vision is a piece of the story.
It’s up to you to piece them together, interpret them, and discern what truly happened from what has been distorted by time, faith, and guilt.