â—† About the Game
Your mouse is a "Planet."
The closer you get to incoming "Missiles," the more strongly you can pull them toward you.
Guide the missiles to destroy targets and rack up your score.
However, if a missile hits your planet, it's an instant game over.
"You have to get close, yet the closer you get, the more dangerous it becomes."
Experience high-risk gameplay where a single moment of carelessness ends it all.
â—† 7 Game Modes
"CLASSIC": The standard mode with no time limit.
"SPRINT": Compete for the highest score within a 90-second time limit.
"100 COMBO": Compete for the fastest time to reach a 100 combo.
"PRACTICE": A practice mode with no game over.
<Special Game Modes>
"DON'T TOUCH"
A high-difficulty game mode where you must not touch the targets.
"MULTIVERSE"A high-difficulty game mode where the number of missiles increases over time.
"INVADER"A high-difficulty game mode where you must destroy enemies before they cross the defense line.
â—† 3 Planets
Players can choose from 3 planets in each game mode.
TERRA: The standard planet.
INFERNO: A planet with stronger gravity. It pulls missiles more strongly, making it easier to get a game over.
GLACIA: A planet with weaker gravity. It pulls missiles only slightly, requiring you to get much closer.
â—† Visuals
In addition to pixel art graphics and retro sound effects, the game features a screen filter that recreates the bleed of a CRT monitor.
The effect intensity can be adjusted across 4 levels: OFF / LOW / MEDIUM / HIGH.
â—† Features
Simple controls—just move your mouse
7 modes with different rules and 3 planets with varying gravity strengths
Combo system that increases your score with consecutive hits
Steam Leaderboards supported for every mode (except PRACTICE) and every planet
Instant retry with a single key press
CRT effect adjustable in 4 levels